From 74f0b60e977136f19d43982e14598cca8bdb14dc Mon Sep 17 00:00:00 2001 From: Evgeny Date: Mon, 7 Jul 2025 07:56:48 +0800 Subject: [PATCH] Fix readme typo --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0297a02..5afb2c1 100644 --- a/README.md +++ b/README.md @@ -786,7 +786,7 @@ There are two modules to solve this problem: `morph` and `anim`. The first is us * `morph:run_with_delay(delay, function)` - populates specified Lua function with delay `delay`; * `morph:cancel(idx)` - cancels a previously run change if it is not yet complete (e.g., delay or animation is not over). * `anim:blink(idx)` - blinks UI element with index `idx`; -* `anim:move(x, y, [delay])` - moves element sideways by specified number of DP and returns back after delay; +* `anim:move(idx, x, y, [delay])` - moves element sideways by specified number of DP and returns back after delay; * `anim:heartbeat(idx)` - animation of heartbeat; * `anim:shake(idx)` - shake animation; * `anim:cancel(idx)` - cancel the running animation.