Files
abysmal-isle/Ultima/Textures.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

302 lines
7.1 KiB
C#

#region References
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Security.Cryptography;
#endregion
namespace Ultima
{
public sealed class Textures
{
private static FileIndex m_FileIndex = new FileIndex("Texidx.mul", "Texmaps.mul", 0x4000, 10);
private static Bitmap[] m_Cache = new Bitmap[0x4000];
private static bool[] m_Removed = new bool[0x4000];
private static readonly Hashtable m_patched = new Hashtable();
private static byte[] m_StreamBuffer;
private struct CheckSums
{
public byte[] checksum;
public int pos;
public int length;
public int index;
}
private static List<CheckSums> checksums;
/// <summary>
/// ReReads texmaps
/// </summary>
public static void Reload()
{
m_FileIndex = new FileIndex("Texidx.mul", "Texmaps.mul", 0x4000, 10);
m_Cache = new Bitmap[0x4000];
m_Removed = new bool[0x4000];
m_patched.Clear();
}
public static int GetIdxLength()
{
return (int)(m_FileIndex.IdxLength / 12);
}
/// <summary>
/// Removes Texture <see cref="m_Removed" />
/// </summary>
/// <param name="index"></param>
public static void Remove(int index)
{
m_Removed[index] = true;
}
/// <summary>
/// Replaces Texture
/// </summary>
/// <param name="index"></param>
/// <param name="bmp"></param>
public static void Replace(int index, Bitmap bmp)
{
m_Cache[index] = bmp;
m_Removed[index] = false;
if (m_patched.Contains(index))
{
m_patched.Remove(index);
}
}
/// <summary>
/// Tests if index is valid Texture
/// </summary>
/// <param name="index"></param>
/// <returns></returns>
public static bool TestTexture(int index)
{
int length, extra;
bool patched;
if (m_Removed[index])
{
return false;
}
if (m_Cache[index] != null)
{
return true;
}
bool valid = m_FileIndex.Valid(index, out length, out extra, out patched);
if ((!valid) || (length == 0))
{
return false;
}
return true;
}
/// <summary>
/// Returns Bitmap of Texture
/// </summary>
/// <param name="index"></param>
/// <returns></returns>
public static Bitmap GetTexture(int index)
{
bool patched;
return GetTexture(index, out patched);
}
/// <summary>
/// Returns Bitmap of Texture with verdata bool
/// </summary>
/// <param name="index"></param>
/// <param name="patched"></param>
/// <returns></returns>
public static unsafe Bitmap GetTexture(int index, out bool patched)
{
if (m_patched.Contains(index))
{
patched = (bool)m_patched[index];
}
else
{
patched = false;
}
if (m_Removed[index])
{
return null;
}
if (m_Cache[index] != null)
{
return m_Cache[index];
}
int length, extra;
Stream stream = m_FileIndex.Seek(index, out length, out extra, out patched);
if (stream == null)
{
return null;
}
if (length == 0)
{
return null;
}
if (patched)
{
m_patched[index] = true;
}
int size = extra == 0 ? 64 : 128;
var bmp = new Bitmap(size, size, Settings.PixelFormat);
BitmapData bd = bmp.LockBits(
new Rectangle(0, 0, size, size), ImageLockMode.WriteOnly, Settings.PixelFormat);
var line = (ushort*)bd.Scan0;
int delta = bd.Stride >> 1;
int max = size * size * 2;
if (m_StreamBuffer == null || m_StreamBuffer.Length < max)
{
m_StreamBuffer = new byte[max];
}
stream.Read(m_StreamBuffer, 0, max);
fixed (byte* data = m_StreamBuffer)
{
var bindat = (ushort*)data;
for (int y = 0; y < size; ++y, line += delta)
{
ushort* cur = line;
ushort* end = cur + size;
while (cur < end)
{
*cur++ = (ushort)(*bindat++ ^ 0x8000);
}
}
}
bmp.UnlockBits(bd);
stream.Close();
if (!Files.CacheData)
{
return m_Cache[index] = bmp;
}
else
{
return bmp;
}
}
public static unsafe void Save(string path)
{
string idx = Path.Combine(path, "texidx.mul");
string mul = Path.Combine(path, "texmaps.mul");
checksums = new List<CheckSums>();
using (
FileStream fsidx = new FileStream(idx, FileMode.Create, FileAccess.Write, FileShare.Write),
fsmul = new FileStream(mul, FileMode.Create, FileAccess.Write, FileShare.Write))
{
var memidx = new MemoryStream();
var memmul = new MemoryStream();
using (BinaryWriter binidx = new BinaryWriter(memidx), binmul = new BinaryWriter(memmul))
{
var sha = new SHA256Managed();
//StreamWriter Tex = new StreamWriter(new FileStream("d:/texlog.txt", FileMode.Create, FileAccess.ReadWrite));
for (int index = 0; index < GetIdxLength(); ++index)
{
if (m_Cache[index] == null)
{
m_Cache[index] = GetTexture(index);
}
Bitmap bmp = m_Cache[index];
if ((bmp == null) || (m_Removed[index]))
{
binidx.Write(-1); // lookup
binidx.Write(0); // length
binidx.Write(-1); // extra
}
else
{
var ms = new MemoryStream();
bmp.Save(ms, ImageFormat.Bmp);
byte[] checksum = sha.ComputeHash(ms.ToArray());
CheckSums sum;
if (compareSaveImages(checksum, out sum))
{
binidx.Write(sum.pos); //lookup
binidx.Write(sum.length);
binidx.Write(0);
//Tex.WriteLine(System.String.Format("0x{0:X4} : 0x{1:X4} 0x{2:X4}", index, (int)sum.pos, (int)sum.length));
//Tex.WriteLine(System.String.Format("0x{0:X4} -> 0x{1:X4}", sum.index, index));
continue;
}
BitmapData bd = bmp.LockBits(
new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, Settings.PixelFormat);
var line = (ushort*)bd.Scan0;
int delta = bd.Stride >> 1;
binidx.Write((int)binmul.BaseStream.Position); //lookup
var length = (int)binmul.BaseStream.Position;
for (int Y = 0; Y < bmp.Height; ++Y, line += delta)
{
ushort* cur = line;
for (int X = 0; X < bmp.Width; ++X)
{
binmul.Write((ushort)(cur[X] ^ 0x8000));
}
}
int start = length;
length = (int)binmul.BaseStream.Position - length;
binidx.Write(length);
binidx.Write((bmp.Width == 64 ? 0 : 1));
bmp.UnlockBits(bd);
var s = new CheckSums
{
pos = start,
length = length,
checksum = checksum,
index = index
};
//Tex.WriteLine(System.String.Format("0x{0:X4} : 0x{1:X4} 0x{2:X4}", index, start, length));
checksums.Add(s);
}
}
memidx.WriteTo(fsidx);
memmul.WriteTo(fsmul);
}
}
}
private static bool compareSaveImages(byte[] newchecksum, out CheckSums sum)
{
sum = new CheckSums();
for (int i = 0; i < checksums.Count; ++i)
{
byte[] cmp = checksums[i].checksum;
if (((cmp == null) || (newchecksum == null)) || (cmp.Length != newchecksum.Length))
{
return false;
}
bool valid = true;
for (int j = 0; j < cmp.Length; ++j)
{
if (cmp[j] != newchecksum[j])
{
valid = false;
break;
}
}
if (valid)
{
sum = checksums[i];
return true;
}
}
return false;
}
}
}