Files
abysmal-isle/Server/Gumps/GumpBackground.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

118 lines
2.2 KiB
C#

/***************************************************************************
* GumpBackground.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using Server.Network;
namespace Server.Gumps
{
public class GumpBackground : GumpEntry
{
private int m_X, m_Y;
private int m_Width, m_Height;
private int m_GumpID;
public int X
{
get
{
return m_X;
}
set
{
Delta( ref m_X, value );
}
}
public int Y
{
get
{
return m_Y;
}
set
{
Delta( ref m_Y, value );
}
}
public int Width
{
get
{
return m_Width;
}
set
{
Delta( ref m_Width, value );
}
}
public int Height
{
get
{
return m_Height;
}
set
{
Delta( ref m_Height, value );
}
}
public int GumpID
{
get
{
return m_GumpID;
}
set
{
Delta( ref m_GumpID, value );
}
}
public GumpBackground( int x, int y, int width, int height, int gumpID )
{
m_X = x;
m_Y = y;
m_Width = width;
m_Height = height;
m_GumpID = gumpID;
}
public override string Compile()
{
return String.Format( "{{ resizepic {0} {1} {2} {3} {4} }}", m_X, m_Y, m_GumpID, m_Width, m_Height );
}
private static byte[] m_LayoutName = Gump.StringToBuffer( "resizepic" );
public override void AppendTo( IGumpWriter disp )
{
disp.AppendLayout( m_LayoutName );
disp.AppendLayout( m_X );
disp.AppendLayout( m_Y );
disp.AppendLayout( m_GumpID );
disp.AppendLayout( m_Width );
disp.AppendLayout( m_Height );
}
}
}