123 lines
3.2 KiB
C#
123 lines
3.2 KiB
C#
using System;
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using System.Collections;
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using Server.Network;
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using Server.Items;
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using Server.Targeting;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Druid
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{
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public class DruidVolcanicEruptionSpell : DruidSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Volcanic Eruption", "Vauk Ohm En Tia Crur",
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//SpellCircle.Eighth,
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245,
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9042,
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false,
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Reagent.SulfurousAsh,
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CReagent.DestroyingAngel
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.Eighth; }
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}
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public override double CastDelay{ get{ return 2.0; } }
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public override double RequiredSkill{ get{ return 98.0; } }
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public override int RequiredMana{ get{ return 85; } }
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public DruidVolcanicEruptionSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( IPoint3D p )
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{
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if ( !Caster.CanSee( p ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
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{
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SpellHelper.Turn( Caster, p );
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if ( p is Item )
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p = ((Item)p).GetWorldLocation();
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double damage = Utility.Random( 27, 22 );
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ArrayList targets = new ArrayList();
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IPooledEnumerable eable = Caster.Map.GetMobilesInRange( new Point3D( p ), 1 + (int)(Caster.Skills[DamageSkill].Value / 10.0) );
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foreach ( Mobile m in eable )
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{
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if ( SpellHelper.ValidIndirectTarget( Caster, m ) && Caster.CanBeHarmful( m, false ) )
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targets.Add( m );
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}
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eable.Free();
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if ( targets.Count > 0 )
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{
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//damage /= targets.Count; // ~ divides damage between targets, kinda sux
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for ( int i = 0; i < targets.Count; ++i )
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{
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Mobile m = (Mobile)targets[i];
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double toDeal = damage;
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if ( CheckResisted( m ) )
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{
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toDeal *= 0.7;
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m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
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}
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Caster.DoHarmful( m );
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SpellHelper.Damage( this, m, toDeal, 50, 100, 0, 0, 0 );
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m.FixedParticles( 0x3709, 20, 10, 5044, EffectLayer.RightFoot );
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m.PlaySound( 0x21F );
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m.FixedParticles( 0x36BD, 10, 30, 5052, EffectLayer.Head );
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m.PlaySound( 0x208 );
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}
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}
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private DruidVolcanicEruptionSpell m_Owner;
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public InternalTarget( DruidVolcanicEruptionSpell owner ) : base( 12, true, TargetFlags.None )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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IPoint3D p = o as IPoint3D;
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if ( p != null )
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m_Owner.Target( p );
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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