Files
abysmal-isle/Scripts/SubSystem/ACC/Complete Spell System/-=+ 03 Systems/Druid/Spells/ShieldOfEarthSpell.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

214 lines
4.6 KiB
C#

using System;
using Server.Targeting;
using Server.Network;
using Server.Misc;
using Server.Items;
using Server.Spells;
namespace Server.ACC.CSS.Systems.Druid
{
public class DruidShieldOfEarthSpell : DruidSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Shield Of Earth", "Kes En Sepa Ohm",
//SpellCircle.First,
227,
9011,
false,
Reagent.Ginseng,
CReagent.SpringWater
);
public override SpellCircle Circle
{
get { return SpellCircle.First; }
}
public override double CastDelay{ get{ return 1.0; } }
public override double RequiredSkill{ get{ return 20.0; } }
public override int RequiredMana{ get{ return 15; } }
public DruidShieldOfEarthSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
SpellHelper.GetSurfaceTop( ref p );
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
if ( rx >= 0 && ry >= 0 )
{
eastToWest = false;
}
else if ( rx >= 0 )
{
eastToWest = true;
}
else if ( ry >= 0 )
{
eastToWest = true;
}
else
{
eastToWest = false;
}
Effects.PlaySound( p, Caster.Map, 0x50 );
for ( int i = -2; i <= 2; ++i )
{
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
bool canFit = SpellHelper.AdjustField( ref loc, Caster.Map, 22, true );
if ( !canFit )
continue;
Item item = new InternalItem( loc, Caster.Map, Caster );
Effects.SendLocationParticles( item, 0x376A, 9, 10, 5025 );
}
}
FinishSequence();
}
[DispellableField]
private class InternalItem : Item
{
private Timer m_Timer;
private DateTime m_End;
public override bool BlocksFit{ get{ return true; } }
public InternalItem( Point3D loc, Map map, Mobile caster ) : base( 0x0C92 )
{
Visible = false;
Movable = false;
MoveToWorld( loc, map );
if ( caster.InLOS( this ) )
Visible = true;
else
Delete();
if ( Deleted )
return;
m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( 30.0 ) );
m_Timer.Start();
m_End = DateTime.Now + TimeSpan.FromSeconds( 30.0 );
}
public InternalItem( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.Write( m_End - DateTime.Now );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
TimeSpan duration = reader.ReadTimeSpan();
m_Timer = new InternalTimer( this, duration );
m_Timer.Start();
m_End = DateTime.Now + duration;
break;
}
case 0:
{
TimeSpan duration = TimeSpan.FromSeconds( 10.0 );
m_Timer = new InternalTimer( this, duration );
m_Timer.Start();
m_End = DateTime.Now + duration;
break;
}
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if ( m_Timer != null )
m_Timer.Stop();
}
private class InternalTimer : Timer
{
private InternalItem m_Item;
public InternalTimer( InternalItem item, TimeSpan duration ) : base( duration )
{
m_Item = item;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
private class InternalTarget : Target
{
private DruidShieldOfEarthSpell m_Owner;
public InternalTarget( DruidShieldOfEarthSpell owner ) : base( 12, true, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is IPoint3D )
m_Owner.Target( (IPoint3D)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}