176 lines
4.2 KiB
C#
176 lines
4.2 KiB
C#
using System;
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using Server.Targeting;
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using Server.Network;
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using Server.Misc;
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using Server.Items;
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using Server.Spells;
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namespace Server.ACC.CSS.Systems.Druid
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{
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public class DruidGraspingRootsSpell : DruidSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Grasping Roots", "En Ohm Sepa Tia Kes",
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//SpellCircle.Fifth,
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218,
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9012,
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false,
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CReagent.SpringWater,
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Reagent.Bloodmoss,
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle
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{
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get { return SpellCircle.Fifth; }
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}
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public override double CastDelay{ get{ return 1.5; } }
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public override double RequiredSkill{ get{ return 40.0; } }
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public override int RequiredMana{ get{ return 40; } }
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public DruidGraspingRootsSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckHSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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double duration;
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// Algorithm: ((20% of AnimalTamin) + 7) seconds [- 50% if resisted] seems to work??
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duration = 7.0 + (Caster.Skills[DamageSkill].Value * 0.2);
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// Resist if Str + Dex / 2 is greater than CastSkill eg. AnimalLore seems to work??
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if ( ( Caster.Skills[CastSkill].Value ) < ( ( m.Str + m.Dex ) * 0.5 ) )
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duration *= 0.5;
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// no less than 0 seconds no more than 9 seconds
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if ( duration < 0.0 )
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duration = 0.0;
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if ( duration > 9.0 )
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duration = 9.0;
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m.PlaySound( 0x2A1 );
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m.Paralyze( TimeSpan.FromSeconds( duration ) );
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m.FixedParticles( 0x375A, 2, 10, 5027, 0x3D, 2, EffectLayer.Waist );
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{
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Point3D loc = new Point3D( m.X, m.Y, m.Z );
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Item item = new InternalItem( loc, Caster.Map, Caster );
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}
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}
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FinishSequence();
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}
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private class InternalItem : Item
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{
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private Timer m_Timer;
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private DateTime m_End;
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public InternalItem( Point3D loc, Map map, Mobile caster ) : base( 0xC5F )
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{
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Visible = false;
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Movable = false;
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MoveToWorld( loc, map );
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if ( caster.InLOS( this ) )
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Visible = true;
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else
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Delete();
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if ( Deleted )
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return;
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m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( 30.0 ) );
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m_Timer.Start();
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m_End = DateTime.Now + TimeSpan.FromSeconds( 30.0 );
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}
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public InternalItem( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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writer.Write( m_End - DateTime.Now );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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TimeSpan duration = reader.ReadTimeSpan();
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m_Timer = new InternalTimer( this, duration );
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m_Timer.Start();
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m_End = DateTime.Now + duration;
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if ( m_Timer != null )
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m_Timer.Stop();
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}
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private class InternalTimer : Timer
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{
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private InternalItem m_Item;
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public InternalTimer( InternalItem item, TimeSpan duration ) : base( duration )
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{
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m_Item = item;
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}
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protected override void OnTick()
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{
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m_Item.Delete();
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}
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}
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}
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private class InternalTarget : Target
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{
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private DruidGraspingRootsSpell m_Owner;
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public InternalTarget( DruidGraspingRootsSpell owner ) : base( 12, true, TargetFlags.None )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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m_Owner.Target( (Mobile)o );
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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