126 lines
4.6 KiB
C#
126 lines
4.6 KiB
C#
using System;
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using Server.Items;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Spells.Third
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{
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public interface IMageUnlockable
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{
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void OnMageUnlock(Mobile from);
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}
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public class UnlockSpell : MagerySpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Unlock Spell", "Ex Por",
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215,
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9001,
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Reagent.Bloodmoss,
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Reagent.SulfurousAsh);
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public UnlockSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle
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{
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get
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{
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return SpellCircle.Third;
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}
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}
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public override void OnCast()
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{
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this.Caster.Target = new InternalTarget(this);
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}
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private class InternalTarget : Target
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{
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private readonly UnlockSpell m_Owner;
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public InternalTarget(UnlockSpell owner)
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: base(Core.ML ? 10 : 12, false, TargetFlags.None)
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{
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this.m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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IPoint3D loc = o as IPoint3D;
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if (loc == null)
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return;
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if (this.m_Owner.CheckSequence())
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{
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SpellHelper.Turn(from, o);
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Effects.SendLocationParticles(EffectItem.Create(new Point3D(loc), from.Map, EffectItem.DefaultDuration), 0x376A, 9, 32, 5024);
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Effects.PlaySound(loc, from.Map, 0x1FF);
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if (o is Mobile)
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 503101); // That did not need to be unlocked.
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else if (o is IMageUnlockable)
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((IMageUnlockable)o).OnMageUnlock(from);
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else if (!(o is LockableContainer))
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from.SendLocalizedMessage(501666); // You can't unlock that!
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else
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{
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LockableContainer cont = (LockableContainer)o;
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if (Multis.BaseHouse.CheckSecured(cont))
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from.SendLocalizedMessage(503098); // You cannot cast this on a secure item.
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else if (!cont.Locked)
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 503101); // That did not need to be unlocked.
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else if (cont.LockLevel == 0)
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from.SendLocalizedMessage(501666); // You can't unlock that!
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else if (cont is TreasureMapChest && ((TreasureMapChest)cont).Level > 2)
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 503099); // My spell does not seem to have an effect on that lock.
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else
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{
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int level;
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int reqSkill;
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if (cont is TreasureMapChest && TreasureMapInfo.NewSystem)
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{
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level = (int)from.Skills[SkillName.Magery].Value;
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switch (((TreasureMapChest)cont).Level)
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{
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default:
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case 0: reqSkill = 50; break;
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case 1: reqSkill = 80; break;
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case 2: reqSkill = 100; break;
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}
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}
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else
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{
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level = (int)(from.Skills[SkillName.Magery].Value * 0.8) - 4;
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reqSkill = cont.RequiredSkill;
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}
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if (level >= reqSkill)
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{
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cont.Locked = false;
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if (cont.LockLevel == -255)
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cont.LockLevel = cont.RequiredSkill - 10;
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}
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else
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 503099); // My spell does not seem to have an effect on that lock.
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}
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}
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}
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this.m_Owner.FinishSequence();
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}
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protected override void OnTargetFinish(Mobile from)
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{
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this.m_Owner.FinishSequence();
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}
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}
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}
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}
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