134 lines
3.7 KiB
C#
134 lines
3.7 KiB
C#
using System;
|
|
using Server.Mobiles;
|
|
using Server.Regions;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Spells.Spellweaving
|
|
{
|
|
public class NatureFurySpell : ArcanistSpell
|
|
{
|
|
private static readonly SpellInfo m_Info = new SpellInfo(
|
|
"Nature's Fury", "Rauvvrae",
|
|
-1,
|
|
false);
|
|
public NatureFurySpell(Mobile caster, Item scroll)
|
|
: base(caster, scroll, m_Info)
|
|
{
|
|
}
|
|
|
|
public override TimeSpan CastDelayBase
|
|
{
|
|
get
|
|
{
|
|
return TimeSpan.FromSeconds(1.5);
|
|
}
|
|
}
|
|
public override double RequiredSkill
|
|
{
|
|
get
|
|
{
|
|
return 0.0;
|
|
}
|
|
}
|
|
public override int RequiredMana
|
|
{
|
|
get
|
|
{
|
|
return 24;
|
|
}
|
|
}
|
|
public override bool CheckCast()
|
|
{
|
|
if (!base.CheckCast())
|
|
return false;
|
|
|
|
if ((this.Caster.Followers + 1) > this.Caster.FollowersMax)
|
|
{
|
|
this.Caster.SendLocalizedMessage(1049645); // You have too many followers to summon that creature.
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public override void OnCast()
|
|
{
|
|
this.Caster.Target = new InternalTarget(this);
|
|
}
|
|
|
|
public void Target(IPoint3D point)
|
|
{
|
|
Point3D p = new Point3D(point);
|
|
Map map = this.Caster.Map;
|
|
|
|
if (map == null)
|
|
return;
|
|
|
|
HouseRegion r = Region.Find(p, map).GetRegion(typeof(HouseRegion)) as HouseRegion;
|
|
|
|
if (r != null && r.House != null && !r.House.IsFriend(this.Caster))
|
|
return;
|
|
|
|
if (!map.CanSpawnMobile(p.X, p.Y, p.Z))
|
|
{
|
|
this.Caster.SendLocalizedMessage(501942); // That location is blocked.
|
|
}
|
|
else if (SpellHelper.CheckTown(p, this.Caster) && this.CheckSequence())
|
|
{
|
|
TimeSpan duration = TimeSpan.FromSeconds(this.Caster.Skills.Spellweaving.Value / 24 + 25 + this.FocusLevel * 2);
|
|
|
|
NatureFury nf = new NatureFury();
|
|
BaseCreature.Summon(nf, false, this.Caster, p, 0x5CB, duration);
|
|
|
|
new InternalTimer(nf).Start();
|
|
}
|
|
|
|
this.FinishSequence();
|
|
}
|
|
|
|
public class InternalTarget : Target
|
|
{
|
|
private readonly NatureFurySpell m_Owner;
|
|
public InternalTarget(NatureFurySpell owner)
|
|
: base(10, true, TargetFlags.None)
|
|
{
|
|
this.m_Owner = owner;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object o)
|
|
{
|
|
if (o is IPoint3D)
|
|
this.m_Owner.Target((IPoint3D)o);
|
|
}
|
|
|
|
protected override void OnTargetFinish(Mobile from)
|
|
{
|
|
if (this.m_Owner != null)
|
|
this.m_Owner.FinishSequence();
|
|
}
|
|
}
|
|
|
|
private class InternalTimer : Timer
|
|
{
|
|
private readonly NatureFury m_NatureFury;
|
|
public InternalTimer(NatureFury nf)
|
|
: base(TimeSpan.FromSeconds(5.0), TimeSpan.FromSeconds(5.0))
|
|
{
|
|
this.m_NatureFury = nf;
|
|
}
|
|
|
|
protected override void OnTick()
|
|
{
|
|
if (this.m_NatureFury.Deleted || !this.m_NatureFury.Alive || this.m_NatureFury.DamageMin > 20)
|
|
{
|
|
this.Stop();
|
|
}
|
|
else
|
|
{
|
|
++this.m_NatureFury.DamageMin;
|
|
++this.m_NatureFury.DamageMax;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |