129 lines
3.7 KiB
C#
129 lines
3.7 KiB
C#
using System;
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using System.Collections;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Spells.Sixth
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{
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public class InvisibilitySpell : MagerySpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Invisibility", "An Lor Xen",
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206,
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9002,
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Reagent.Bloodmoss,
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Reagent.Nightshade);
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private static readonly Hashtable m_Table = new Hashtable();
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public InvisibilitySpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle
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{
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get
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{
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return SpellCircle.Sixth;
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}
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}
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public static bool HasTimer(Mobile m)
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{
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return m_Table[m] != null;
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}
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public static void RemoveTimer(Mobile m)
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{
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Timer t = (Timer)m_Table[m];
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if (t != null)
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{
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t.Stop();
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m_Table.Remove(m);
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}
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}
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public override void OnCast()
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{
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this.Caster.Target = new InternalTarget(this);
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}
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public void Target(Mobile m)
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{
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if (!this.Caster.CanSee(m))
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{
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this.Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (m is Mobiles.BaseVendor || m is Mobiles.PlayerVendor || m is Mobiles.PlayerBarkeeper || m.AccessLevel > this.Caster.AccessLevel)
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{
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this.Caster.SendLocalizedMessage(501857); // This spell won't work on that!
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}
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else if (this.CheckBSequence(m))
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{
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SpellHelper.Turn(this.Caster, m);
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Effects.SendLocationParticles(EffectItem.Create(new Point3D(m.X, m.Y, m.Z + 16), this.Caster.Map, EffectItem.DefaultDuration), 0x376A, 10, 15, 5045);
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m.PlaySound(0x3C4);
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m.Hidden = true;
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m.Combatant = null;
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m.Warmode = false;
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RemoveTimer(m);
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TimeSpan duration = TimeSpan.FromSeconds(((1.2 * this.Caster.Skills.Magery.Fixed) / 10));
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Timer t = new InternalTimer(m, duration);
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BuffInfo.RemoveBuff(m, BuffIcon.HidingAndOrStealth);
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Invisibility, 1075825, duration, m)); //Invisibility/Invisible
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m_Table[m] = t;
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t.Start();
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}
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this.FinishSequence();
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}
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public class InternalTarget : Target
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{
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private readonly InvisibilitySpell m_Owner;
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public InternalTarget(InvisibilitySpell owner)
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: base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
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{
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this.m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile)
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{
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this.m_Owner.Target((Mobile)o);
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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this.m_Owner.FinishSequence();
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}
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}
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private class InternalTimer : Timer
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{
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private readonly Mobile m_Mobile;
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public InternalTimer(Mobile m, TimeSpan duration)
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: base(duration)
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{
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this.Priority = TimerPriority.OneSecond;
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this.m_Mobile = m;
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}
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protected override void OnTick()
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{
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this.m_Mobile.RevealingAction();
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RemoveTimer(this.m_Mobile);
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}
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}
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}
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}
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