201 lines
7.2 KiB
C#
201 lines
7.2 KiB
C#
using System;
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using System.Collections;
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namespace Server.Spells.Second
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{
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public class ProtectionSpell : MagerySpell
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{
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private static readonly Hashtable m_Registry = new Hashtable();
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Protection", "Uus Sanct",
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236,
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9011,
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Reagent.Garlic,
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Reagent.Ginseng,
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Reagent.SulfurousAsh);
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private static readonly Hashtable m_Table = new Hashtable();
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public ProtectionSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public static Hashtable Registry
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{
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get
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{
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return m_Registry;
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}
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}
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public override SpellCircle Circle
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{
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get
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{
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return SpellCircle.Second;
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}
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}
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public static void Toggle(Mobile caster, Mobile target, bool archprotection)
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{
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/* Players under the protection spell effect can no longer have their spells "disrupted" when hit.
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* Players under the protection spell have decreased physical resistance stat value (-15 + (Inscription/20),
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* a decreased "resisting spells" skill value by -35 + (Inscription/20),
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* and a slower casting speed modifier (technically, a negative "faster cast speed") of 2 points.
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* The protection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
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* Reactive Armor, Protection, and Magic Reflection will stay on—even after logging out,
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* even after dying—until you “turn them off” by casting them again.
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*/
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object[] mods = (object[])m_Table[target];
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if (mods == null)
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{
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target.PlaySound(0x1E9);
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target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
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mods = new object[2]
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{
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new ResistanceMod(ResistanceType.Physical, -15 + Math.Min((int)(caster.Skills[SkillName.Inscribe].Value / 20), 15)),
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new DefaultSkillMod(SkillName.MagicResist, true, -35 + Math.Min((int)(caster.Skills[SkillName.Inscribe].Value / 20), 35))
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};
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m_Table[target] = mods;
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Registry[target] = 100.0;
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target.AddResistanceMod((ResistanceMod)mods[0]);
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target.AddSkillMod((SkillMod)mods[1]);
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int physloss = -15 + (int)(caster.Skills[SkillName.Inscribe].Value / 20);
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int resistloss = -35 + (int)(caster.Skills[SkillName.Inscribe].Value / 20);
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string args = String.Format("{0}\t{1}", physloss, resistloss);
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BuffInfo.AddBuff(target, new BuffInfo(archprotection ? BuffIcon.ArchProtection : BuffIcon.Protection, archprotection ? 1075816 : 1075814, 1075815, args.ToString()));
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}
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else
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{
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target.PlaySound(0x1ED);
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target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
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m_Table.Remove(target);
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Registry.Remove(target);
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target.RemoveResistanceMod((ResistanceMod)mods[0]);
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target.RemoveSkillMod((SkillMod)mods[1]);
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BuffInfo.RemoveBuff(target, BuffIcon.Protection);
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BuffInfo.RemoveBuff(target, BuffIcon.ArchProtection);
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}
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}
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public static void EndProtection(Mobile m)
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{
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if (m_Table.Contains(m))
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{
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object[] mods = (object[])m_Table[m];
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m_Table.Remove(m);
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Registry.Remove(m);
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m.RemoveResistanceMod((ResistanceMod)mods[0]);
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m.RemoveSkillMod((SkillMod)mods[1]);
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BuffInfo.RemoveBuff(m, BuffIcon.Protection);
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BuffInfo.RemoveBuff(m, BuffIcon.ArchProtection);
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}
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}
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public override bool CheckCast()
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{
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if (Core.AOS)
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return true;
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if (m_Registry.ContainsKey(this.Caster))
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{
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this.Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
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return false;
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}
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else if (!this.Caster.CanBeginAction(typeof(DefensiveSpell)))
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{
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this.Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
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return false;
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}
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return true;
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}
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public override void OnCast()
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{
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if (Core.AOS)
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{
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if (this.CheckSequence())
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Toggle(this.Caster, this.Caster, false);
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this.FinishSequence();
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}
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else
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{
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if (m_Registry.ContainsKey(this.Caster))
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{
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this.Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
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}
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else if (!this.Caster.CanBeginAction(typeof(DefensiveSpell)))
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{
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this.Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
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}
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else if (this.CheckSequence())
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{
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if (this.Caster.BeginAction(typeof(DefensiveSpell)))
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{
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double value = (int)(this.Caster.Skills[SkillName.EvalInt].Value + this.Caster.Skills[SkillName.Meditation].Value + this.Caster.Skills[SkillName.Inscribe].Value);
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value /= 4;
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if (value < 0)
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value = 0;
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else if (value > 75)
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value = 75.0;
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Registry.Add(this.Caster, value);
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new InternalTimer(this.Caster).Start();
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this.Caster.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
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this.Caster.PlaySound(0x1ED);
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}
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else
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{
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this.Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
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}
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}
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this.FinishSequence();
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}
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}
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#region SA
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public static bool HasProtection(Mobile m)
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{
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return m_Table.ContainsKey(m);
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}
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#endregion
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private class InternalTimer : Timer
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{
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private readonly Mobile m_Caster;
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public InternalTimer(Mobile caster)
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: base(TimeSpan.FromSeconds(0))
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{
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double val = caster.Skills[SkillName.Magery].Value * 2.0;
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if (val < 15)
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val = 15;
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else if (val > 240)
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val = 240;
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this.m_Caster = caster;
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this.Delay = TimeSpan.FromSeconds(val);
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this.Priority = TimerPriority.OneSecond;
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}
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protected override void OnTick()
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{
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ProtectionSpell.Registry.Remove(this.m_Caster);
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DefensiveSpell.Nullify(this.m_Caster);
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}
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}
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}
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}
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