428 lines
17 KiB
C#
428 lines
17 KiB
C#
using System;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.SkillHandlers
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{
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public class AnimalLore
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{
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public static void Initialize()
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{
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SkillInfo.Table[(int)SkillName.AnimalLore].Callback = new SkillUseCallback(OnUse);
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}
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public static TimeSpan OnUse(Mobile m)
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{
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if (PetTrainingHelper.Enabled && m.HasGump(typeof(NewAnimalLoreGump)))
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{
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m.SendLocalizedMessage(500118); // You must wait a few moments to use another skill.
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}
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else
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{
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m.Target = new InternalTarget();
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m.SendLocalizedMessage(500328); // What animal should I look at?
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}
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return TimeSpan.FromSeconds(1.0);
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}
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private class InternalTarget : Target
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{
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private static void SendGump(Mobile from, BaseCreature c)
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{
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from.CheckTargetSkill(SkillName.AnimalLore, c, 0.0, 120.0);
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if (PetTrainingHelper.Enabled && from is PlayerMobile)
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{
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Timer.DelayCall(TimeSpan.FromSeconds(1), () =>
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{
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BaseGump.SendGump(new NewAnimalLoreGump((PlayerMobile)from, c));
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});
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}
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else
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{
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from.CloseGump(typeof(AnimalLoreGump));
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from.SendGump(new AnimalLoreGump(c));
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}
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}
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private static void Check(Mobile from, BaseCreature c, double min)
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{
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if (from.CheckTargetSkill(SkillName.AnimalLore, c, min, 120.0))
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SendGump(from, c);
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else
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from.SendLocalizedMessage(500334); // You can't think of anything you know offhand.
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}
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public InternalTarget()
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: base(8, false, TargetFlags.None)
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{
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (!from.Alive)
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{
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from.SendLocalizedMessage(500331); // The spirits of the dead are not the province of animal lore.
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}
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else if (targeted is BaseCreature)
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{
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BaseCreature c = (BaseCreature)targeted;
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if (!c.IsDeadPet)
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{
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if (c.Body.IsAnimal || c.Body.IsMonster || c.Body.IsSea)
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{
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double skill = from.Skills[SkillName.AnimalLore].Value;
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if(skill < 100.0)
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{
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if (c.Controlled)
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SendGump(from, c);
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else
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from.SendLocalizedMessage(1049674); // At your skill level, you can only lore tamed creatures.
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}
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else if (skill < 110.0)
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{
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if (c.Controlled)
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SendGump(from, c);
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else if (c.Tamable)
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Check(from, c, 80.0);
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else
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from.SendLocalizedMessage(1049675); // At your skill level, you can only lore tamed or tameable creatures.
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}
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else
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{
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if (c.Controlled)
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SendGump(from, c);
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else if (c.Tamable)
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Check(from, c, 80.0);
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else
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Check(from, c, 100.0);
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}
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}
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else
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{
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from.SendLocalizedMessage(500329); // That's not an animal!
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}
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}
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else
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{
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from.SendLocalizedMessage(500331); // The spirits of the dead are not the province of animal lore.
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}
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}
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else
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{
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from.SendLocalizedMessage(500329); // That's not an animal!
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}
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}
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}
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}
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public class AnimalLoreGump : Gump
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{
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public static string FormatSkill(BaseCreature c, SkillName name)
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{
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Skill skill = c.Skills[name];
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if (skill.Base < 10.0)
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return "<div align=right>---</div>";
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return String.Format("<div align=right>{0:F1}</div>", skill.Value);
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}
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public static string FormatAttributes(int cur, int max)
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{
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if (max == 0)
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return "<div align=right>---</div>";
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return String.Format("<div align=right>{0}/{1}</div>", cur, max);
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}
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public static string FormatStat(int val)
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{
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if (val == 0)
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return "<div align=right>---</div>";
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return String.Format("<div align=right>{0}</div>", val);
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}
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public static string FormatDouble(double val)
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{
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if (val == 0)
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return "<div align=right>---</div>";
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return String.Format("<div align=right>{0:F1}</div>", val);
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}
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public static string FormatElement(int val)
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{
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if (val <= 0)
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return "<div align=right>---</div>";
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return String.Format("<div align=right>{0}%</div>", val);
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}
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#region Mondain's Legacy
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public static string FormatDamage(int min, int max)
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{
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if (min <= 0 || max <= 0)
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return "<div align=right>---</div>";
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return String.Format("<div align=right>{0}-{1}</div>", min, max);
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}
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#endregion
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private const int LabelColor = 0x24E5;
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public AnimalLoreGump(BaseCreature c)
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: base(250, 50)
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{
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AddPage(0);
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AddImage(100, 100, 2080);
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AddImage(118, 137, 2081);
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AddImage(118, 207, 2081);
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AddImage(118, 277, 2081);
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AddImage(118, 347, 2083);
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AddHtml(147, 108, 210, 18, String.Format("<center><i>{0}</i></center>", c.Name), false, false);
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AddButton(240, 77, 2093, 2093, 2, GumpButtonType.Reply, 0);
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AddImage(140, 138, 2091);
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AddImage(140, 335, 2091);
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int pages = (Core.AOS ? 5 : 3);
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int page = 0;
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#region Attributes
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AddPage(++page);
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AddImage(128, 152, 2086);
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AddHtmlLocalized(147, 150, 160, 18, 1049593, 200, false, false); // Attributes
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AddHtmlLocalized(153, 168, 160, 18, 1049578, LabelColor, false, false); // Hits
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AddHtml(280, 168, 75, 18, FormatAttributes(c.Hits, c.HitsMax), false, false);
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AddHtmlLocalized(153, 186, 160, 18, 1049579, LabelColor, false, false); // Stamina
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AddHtml(280, 186, 75, 18, FormatAttributes(c.Stam, c.StamMax), false, false);
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AddHtmlLocalized(153, 204, 160, 18, 1049580, LabelColor, false, false); // Mana
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AddHtml(280, 204, 75, 18, FormatAttributes(c.Mana, c.ManaMax), false, false);
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AddHtmlLocalized(153, 222, 160, 18, 1028335, LabelColor, false, false); // Strength
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AddHtml(320, 222, 35, 18, FormatStat(c.Str), false, false);
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AddHtmlLocalized(153, 240, 160, 18, 3000113, LabelColor, false, false); // Dexterity
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AddHtml(320, 240, 35, 18, FormatStat(c.Dex), false, false);
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AddHtmlLocalized(153, 258, 160, 18, 3000112, LabelColor, false, false); // Intelligence
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AddHtml(320, 258, 35, 18, FormatStat(c.Int), false, false);
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if (Core.AOS)
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{
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int y = 276;
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if (Core.SE)
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{
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double bd = Items.BaseInstrument.GetBaseDifficulty(c);
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if (c.Uncalmable)
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bd = 0;
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AddHtmlLocalized(153, 276, 160, 18, 1070793, LabelColor, false, false); // Barding Difficulty
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AddHtml(320, y, 35, 18, FormatDouble(bd), false, false);
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y += 18;
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}
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AddImage(128, y + 2, 2086);
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AddHtmlLocalized(147, y, 160, 18, 1049594, 200, false, false); // Loyalty Rating
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y += 18;
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AddHtmlLocalized(153, y, 160, 18, (!c.Controlled || c.Loyalty == 0) ? 1061643 : 1049595 + (c.Loyalty / 10), LabelColor, false, false);
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}
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else
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{
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AddImage(128, 278, 2086);
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AddHtmlLocalized(147, 276, 160, 18, 3001016, 200, false, false); // Miscellaneous
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AddHtmlLocalized(153, 294, 160, 18, 1049581, LabelColor, false, false); // Armor Rating
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AddHtml(320, 294, 35, 18, FormatStat(c.VirtualArmor), false, false);
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}
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AddButton(340, 358, 5601, 5605, 0, GumpButtonType.Page, page + 1);
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AddButton(317, 358, 5603, 5607, 0, GumpButtonType.Page, pages);
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#endregion
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#region Resistances
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if (Core.AOS)
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{
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AddPage(++page);
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AddImage(128, 152, 2086);
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AddHtmlLocalized(147, 150, 160, 18, 1061645, 200, false, false); // Resistances
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AddHtmlLocalized(153, 168, 160, 18, 1061646, LabelColor, false, false); // Physical
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AddHtml(320, 168, 35, 18, FormatElement(c.PhysicalResistance), false, false);
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AddHtmlLocalized(153, 186, 160, 18, 1061647, LabelColor, false, false); // Fire
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AddHtml(320, 186, 35, 18, FormatElement(c.FireResistance), false, false);
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AddHtmlLocalized(153, 204, 160, 18, 1061648, LabelColor, false, false); // Cold
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AddHtml(320, 204, 35, 18, FormatElement(c.ColdResistance), false, false);
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AddHtmlLocalized(153, 222, 160, 18, 1061649, LabelColor, false, false); // Poison
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AddHtml(320, 222, 35, 18, FormatElement(c.PoisonResistance), false, false);
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AddHtmlLocalized(153, 240, 160, 18, 1061650, LabelColor, false, false); // Energy
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AddHtml(320, 240, 35, 18, FormatElement(c.EnergyResistance), false, false);
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AddButton(340, 358, 5601, 5605, 0, GumpButtonType.Page, page + 1);
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AddButton(317, 358, 5603, 5607, 0, GumpButtonType.Page, page - 1);
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}
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#endregion
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#region Damage
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if (Core.AOS)
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{
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AddPage(++page);
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AddImage(128, 152, 2086);
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AddHtmlLocalized(147, 150, 160, 18, 1017319, 200, false, false); // Damage
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AddHtmlLocalized(153, 168, 160, 18, 1061646, LabelColor, false, false); // Physical
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AddHtml(320, 168, 35, 18, FormatElement(c.PhysicalDamage), false, false);
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AddHtmlLocalized(153, 186, 160, 18, 1061647, LabelColor, false, false); // Fire
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AddHtml(320, 186, 35, 18, FormatElement(c.FireDamage), false, false);
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AddHtmlLocalized(153, 204, 160, 18, 1061648, LabelColor, false, false); // Cold
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AddHtml(320, 204, 35, 18, FormatElement(c.ColdDamage), false, false);
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AddHtmlLocalized(153, 222, 160, 18, 1061649, LabelColor, false, false); // Poison
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AddHtml(320, 222, 35, 18, FormatElement(c.PoisonDamage), false, false);
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AddHtmlLocalized(153, 240, 160, 18, 1061650, LabelColor, false, false); // Energy
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AddHtml(320, 240, 35, 18, FormatElement(c.EnergyDamage), false, false);
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#region Mondain's Legacy
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if (Core.ML)
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{
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AddHtmlLocalized(153, 258, 160, 18, 1076750, LabelColor, false, false); // Base Damage
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AddHtml(300, 258, 55, 18, FormatDamage(c.DamageMin, c.DamageMax), false, false);
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}
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#endregion
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AddButton(340, 358, 5601, 5605, 0, GumpButtonType.Page, page + 1);
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AddButton(317, 358, 5603, 5607, 0, GumpButtonType.Page, page - 1);
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}
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#endregion
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#region Skills
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AddPage(++page);
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AddImage(128, 152, 2086);
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AddHtmlLocalized(147, 150, 160, 18, 3001030, 200, false, false); // Combat Ratings
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AddHtmlLocalized(153, 168, 160, 18, 1044103, LabelColor, false, false); // Wrestling
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AddHtml(320, 168, 35, 18, FormatSkill(c, SkillName.Wrestling), false, false);
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AddHtmlLocalized(153, 186, 160, 18, 1044087, LabelColor, false, false); // Tactics
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AddHtml(320, 186, 35, 18, FormatSkill(c, SkillName.Tactics), false, false);
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AddHtmlLocalized(153, 204, 160, 18, 1044086, LabelColor, false, false); // Magic Resistance
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AddHtml(320, 204, 35, 18, FormatSkill(c, SkillName.MagicResist), false, false);
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AddHtmlLocalized(153, 222, 160, 18, 1044061, LabelColor, false, false); // Anatomy
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AddHtml(320, 222, 35, 18, FormatSkill(c, SkillName.Anatomy), false, false);
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#region Mondain's Legacy
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if (c is CuSidhe)
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{
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AddHtmlLocalized(153, 240, 160, 18, 1044077, LabelColor, false, false); // Healing
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AddHtml(320, 240, 35, 18, FormatSkill(c, SkillName.Healing), false, false);
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}
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else
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{
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AddHtmlLocalized(153, 240, 160, 18, 1044090, LabelColor, false, false); // Poisoning
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AddHtml(320, 240, 35, 18, FormatSkill(c, SkillName.Poisoning), false, false);
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}
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#endregion
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AddImage(128, 260, 2086);
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AddHtmlLocalized(147, 258, 160, 18, 3001032, 200, false, false); // Lore & Knowledge
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AddHtmlLocalized(153, 276, 160, 18, 1044085, LabelColor, false, false); // Magery
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AddHtml(320, 276, 35, 18, FormatSkill(c, SkillName.Magery), false, false);
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AddHtmlLocalized(153, 294, 160, 18, 1044076, LabelColor, false, false); // Evaluating Intelligence
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AddHtml(320, 294, 35, 18, FormatSkill(c, SkillName.EvalInt), false, false);
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AddHtmlLocalized(153, 312, 160, 18, 1044106, LabelColor, false, false); // Meditation
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AddHtml(320, 312, 35, 18, FormatSkill(c, SkillName.Meditation), false, false);
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AddButton(340, 358, 5601, 5605, 0, GumpButtonType.Page, page + 1);
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AddButton(317, 358, 5603, 5607, 0, GumpButtonType.Page, page - 1);
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#endregion
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#region Misc
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AddPage(++page);
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AddImage(128, 152, 2086);
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AddHtmlLocalized(147, 150, 160, 18, 1049563, 200, false, false); // Preferred Foods
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int foodPref = 3000340;
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if ((c.FavoriteFood & FoodType.FruitsAndVegies) != 0)
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foodPref = 1049565; // Fruits and Vegetables
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else if ((c.FavoriteFood & FoodType.GrainsAndHay) != 0)
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foodPref = 1049566; // Grains and Hay
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else if ((c.FavoriteFood & FoodType.Fish) != 0)
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foodPref = 1049568; // Fish
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else if ((c.FavoriteFood & FoodType.Meat) != 0)
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foodPref = 1049564; // Meat
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else if ((c.FavoriteFood & FoodType.Eggs) != 0)
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foodPref = 1044477; // Eggs
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AddHtmlLocalized(153, 168, 160, 18, foodPref, LabelColor, false, false);
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AddImage(128, 188, 2086);
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AddHtmlLocalized(147, 186, 160, 18, 1049569, 200, false, false); // Pack Instincts
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int packInstinct = 3000340;
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if ((c.PackInstinct & PackInstinct.Canine) != 0)
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packInstinct = 1049570; // Canine
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else if ((c.PackInstinct & PackInstinct.Ostard) != 0)
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packInstinct = 1049571; // Ostard
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else if ((c.PackInstinct & PackInstinct.Feline) != 0)
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packInstinct = 1049572; // Feline
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else if ((c.PackInstinct & PackInstinct.Arachnid) != 0)
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packInstinct = 1049573; // Arachnid
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else if ((c.PackInstinct & PackInstinct.Daemon) != 0)
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packInstinct = 1049574; // Daemon
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else if ((c.PackInstinct & PackInstinct.Bear) != 0)
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packInstinct = 1049575; // Bear
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else if ((c.PackInstinct & PackInstinct.Equine) != 0)
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packInstinct = 1049576; // Equine
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else if ((c.PackInstinct & PackInstinct.Bull) != 0)
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packInstinct = 1049577; // Bull
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AddHtmlLocalized(153, 204, 160, 18, packInstinct, LabelColor, false, false);
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if (!Core.AOS)
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{
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AddImage(128, 224, 2086);
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AddHtmlLocalized(147, 222, 160, 18, 1049594, 200, false, false); // Loyalty Rating
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AddHtmlLocalized(153, 240, 160, 18, (!c.Controlled || c.Loyalty == 0) ? 1061643 : 1049595 + (c.Loyalty / 10), LabelColor, false, false);
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}
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AddButton(340, 358, 5601, 5605, 0, GumpButtonType.Page, 1);
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AddButton(317, 358, 5603, 5607, 0, GumpButtonType.Page, page - 1);
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#endregion
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}
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}
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} |