Files
abysmal-isle/Scripts/Services/ViceVsVirtue/Items/Rewards/VvVHats.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

90 lines
2.6 KiB
C#

using System;
using Server;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Items;
namespace Server.Engines.VvV
{
public class VvVWizardsHat : WizardsHat
{
public override int BasePhysicalResistance { get { return 6; } }
public override int BaseFireResistance { get { return 6; } }
public override int BaseColdResistance { get { return 6; } }
public override int BasePoisonResistance { get { return 6; } }
public override int BaseEnergyResistance { get { return 25; } }
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public VvVWizardsHat()
{
Attributes.BonusHits = 5;
Attributes.RegenMana = 3;
Attributes.DefendChance = 4;
Attributes.SpellDamage = 10;
Attributes.LowerRegCost = 20;
}
public VvVWizardsHat(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
}
}
public class VvVGargishEarrings : GargishEarrings
{
public override int BasePhysicalResistance { get { return 6; } }
public override int BaseFireResistance { get { return 6; } }
public override int BaseColdResistance { get { return 6; } }
public override int BasePoisonResistance { get { return 6; } }
public override int BaseEnergyResistance { get { return 25; } }
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public VvVGargishEarrings()
{
Attributes.BonusHits = 5;
Attributes.RegenMana = 3;
Attributes.DefendChance = 4;
Attributes.SpellDamage = 10;
Attributes.LowerRegCost = 20;
}
public VvVGargishEarrings(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
}
}
}