Files
abysmal-isle/Scripts/Services/ViceVsVirtue/Items/Rewards/VvVArms.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

171 lines
5.1 KiB
C#

using System;
using Server;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Items;
namespace Server.Engines.VvV
{
public class VvVWoodlandArms : WoodlandArms
{
public override int BasePhysicalResistance { get { return 15; } }
public override int BaseFireResistance { get { return 6; } }
public override int BaseColdResistance { get { return 17; } }
public override int BasePoisonResistance { get { return 18; } }
public override int BaseEnergyResistance { get { return 18; } }
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public VvVWoodlandArms()
{
Attributes.BonusDex = 4;
Attributes.BonusHits = 5;
Attributes.BonusStam = 10;
Attributes.RegenStam = 3;
}
public VvVWoodlandArms(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
}
}
public class VvVDragonArms : DragonArms
{
public override int BasePhysicalResistance { get { return 15; } }
public override int BaseFireResistance { get { return 6; } }
public override int BaseColdResistance { get { return 17; } }
public override int BasePoisonResistance { get { return 18; } }
public override int BaseEnergyResistance { get { return 18; } }
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public VvVDragonArms()
{
Attributes.BonusDex = 4;
Attributes.BonusHits = 5;
Attributes.BonusStam = 10;
Attributes.RegenStam = 3;
}
public VvVDragonArms(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
}
}
public class VvVGargishPlateArms : GargishPlateArms
{
public override int BasePhysicalResistance { get { return 15; } }
public override int BaseFireResistance { get { return 6; } }
public override int BaseColdResistance { get { return 17; } }
public override int BasePoisonResistance { get { return 18; } }
public override int BaseEnergyResistance { get { return 18; } }
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public VvVGargishPlateArms()
{
Attributes.BonusDex = 4;
Attributes.BonusHits = 5;
Attributes.BonusStam = 10;
Attributes.RegenStam = 3;
}
public VvVGargishPlateArms(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
}
}
public class VvVPlateArms : PlateArms
{
public override int BasePhysicalResistance { get { return 15; } }
public override int BaseFireResistance { get { return 6; } }
public override int BaseColdResistance { get { return 17; } }
public override int BasePoisonResistance { get { return 18; } }
public override int BaseEnergyResistance { get { return 18; } }
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public VvVPlateArms()
{
Resource = CraftResource.None;
Attributes.BonusDex = 4;
Attributes.BonusHits = 5;
Attributes.BonusStam = 10;
Attributes.RegenStam = 3;
}
public VvVPlateArms(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
Timer.DelayCall(() => ViceVsVirtueSystem.Instance.AddVvVItem(this));
}
}
}