118 lines
3.6 KiB
C#
118 lines
3.6 KiB
C#
using System;
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using Server;
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using System.Collections.Generic;
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using Server.Mobiles;
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using Server.Items;
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namespace Server.Engines.VvV
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{
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public class ManaSpike : Item
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{
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public override int LabelNumber { get { return 1155508; } }
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[Constructable]
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public ManaSpike() : base(2308)
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{
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}
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public override void OnDoubleClick(Mobile m)
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{
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if(IsChildOf(m.Backpack))
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{
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VvVBattle battle = ViceVsVirtueSystem.Instance.Battle;
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if(!ViceVsVirtueSystem.IsVvV(m))
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{
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m.SendLocalizedMessage(1155496); // This item can only be used by VvV participants!
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}
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else if (battle == null || battle.Region == null || !battle.OnGoing || !battle.IsInActiveBattle(m))
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{
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m.SendLocalizedMessage(1155406); // This item can only be used in an active VvV battle region!
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}
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else if(battle.NextManaSpike > DateTime.UtcNow)
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{
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m.SendLocalizedMessage(1155497); // The ground is too charged to use a mana spike!
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}
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else if (m.Mana < 50)
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{
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m.SendLocalizedMessage(1155509); // You lack the mana required to use this.
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}
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else
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{
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m.FixedParticles(0x37C4, 1, 8, 9916, 39, 3, EffectLayer.CenterFeet);
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m.FixedParticles(0x37C4, 1, 8, 9502, 39, 4, EffectLayer.CenterFeet);
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m.PlaySound(0x210);
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m.PrivateOverheadMessage(Network.MessageType.Regular, 1154, 1155499, m.NetState); // *You drive the spike into the ground!*
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Timer.DelayCall(TimeSpan.FromMilliseconds(250), () =>
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{
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if (m.Mana < 50) // Another mana check!
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{
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m.SendLocalizedMessage(1155509); // You lack the mana required to use this.
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return;
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}
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m.Mana = 0;
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battle.NextManaSpike = DateTime.UtcNow + TimeSpan.FromMinutes(5);
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battle.ManaSpikeEndEffects = DateTime.UtcNow + TimeSpan.FromMinutes(2); // TODO: Duration?
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foreach (Mobile mobile in battle.Region.GetEnumeratedMobiles())
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{
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if (ViceVsVirtueSystem.IsEnemy(mobile, m))
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{
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mobile.RevealingAction();
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mobile.BoltEffect(0);
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AOS.Damage(mobile, m, Utility.RandomMinMax(50, 75), 0, 0, 0, 0, 100);
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mobile.PrivateOverheadMessage(Network.MessageType.Regular, 1154, 1155498, mobile.NetState); // *Your body convulses as energy surges through it!*
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}
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}
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Delete();
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});
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}
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}
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else
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{
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m.SendLocalizedMessage(1042004); // That must be in your pack for you to use it.
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}
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}
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public static bool UnderEffects(Mobile m)
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{
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VvVBattle battle = ViceVsVirtueSystem.Instance.Battle;
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if (battle != null && battle.OnGoing && battle.ManaSpikeEndEffects != DateTime.MinValue && battle.ManaSpikeEndEffects > DateTime.UtcNow)
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{
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m.PrivateOverheadMessage(Network.MessageType.Regular, 1154, 1155500, m.NetState); // *Your body is too charged with electrical energy to hide!*
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return true;
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}
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return false;
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1154937); // vvv item
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}
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public ManaSpike(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |