Files
abysmal-isle/Scripts/Services/Tomb of Kings/Serpent's Breath/FireBarrier.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

109 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
namespace Server.Items
{
public class FireBarrier : Item
{
private Timer m_SoundTimer;
[CommandProperty(AccessLevel.GameMaster)]
public bool Active
{
get { return Visible; }
set
{
if (Active != value)
{
Visible = value;
if (Active)
m_SoundTimer.Start();
else
m_SoundTimer.Stop();
}
}
}
public FireBarrier(Point3D location, Map map)
: base(0x3E27)
{
Movable = false;
Light = LightType.Circle150;
Hue = 0x47E;
MoveToWorld(location, map);
m_SoundTimer = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromSeconds(Utility.RandomMinMax(5, 50)), new TimerCallback(PlaySound));
m_SoundTimer.Start();
}
protected void PlaySound()
{
// Randomize the Timer Interval
m_SoundTimer.Interval = TimeSpan.FromSeconds(Utility.RandomMinMax(5, 50));
//Effects.PlaySound( Location, Map, Utility.RandomList( 0x1DC, 0x210, 0x2F4 ) );
Effects.PlaySound(Location, Map, Utility.RandomList(0x1DD, 0x345, 0x346, 0x347, 0x348, 0x349, 0x34A));
}
private Dictionary<Mobile, Timer> m_DamageTable = new Dictionary<Mobile, Timer>();
public override bool HandlesOnMovement { get { return true; } }
public override void OnMovement(Mobile m, Point3D oldLocation)
{
if (!Active || !m.Alive || !m.IsPlayer())
return;
if (m.InRange(this, 1) && !m_DamageTable.ContainsKey(m))
{
// Should start the timer
m_DamageTable[m] = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromSeconds(5.0), new TimerStateCallback<Mobile>(Damage), m);
}
}
protected void Damage(Mobile m)
{
if (Active && m.IsPlayer() && m.Alive && !Deleted && m.InRange(this, 1))
{
AOS.Damage(m, Utility.RandomMinMax(5, 7), 0, 100, 0, 0, 0);
}
else
{
Timer t = m_DamageTable[m];
t.Stop();
m_DamageTable.Remove(m);
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (m_SoundTimer != null)
m_SoundTimer.Stop();
}
public FireBarrier(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_SoundTimer = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromSeconds(5.0), new TimerCallback(PlaySound));
m_SoundTimer.Start();
}
}
}