75 lines
2.2 KiB
C#
75 lines
2.2 KiB
C#
using System;
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using Server.Items;
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namespace Server.Engines.Quests
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{
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public class EscortToWrongEntrance : BaseQuest
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{
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public EscortToWrongEntrance()
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: base()
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{
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this.AddObjective(new EscortObjective("Wrong Entrance"));
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this.AddReward(new BaseReward("Compassion"));
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this.AddReward(new BaseReward(typeof(Gold), 500, 1062577));
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}
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/*We Who Are About To Die*/
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public override object Title
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{
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get
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{
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return 1152096;
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}
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}
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/*Take the prisoner to the entrance of Wrong Dungeon so they can escape. The brigands will try to kill them,
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* so you must defend them.<br><center>-----</center><br>I don't know what to do, they took my weapons and
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* broke my hands. They follow these two necromancers and I think they intend to eat us as part of some
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* dark ritual! Will you help me? Please? Get me out of this prison, please....*/
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public override object Description
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{
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get
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{
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return 1152097;
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}
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}
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/*I am surely doomed....*/
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public override object Refuse
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{
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get
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{
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return 1152099;
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}
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}
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/*I couldn't see when they brought me here, how much farther to the entrance of this horrid place?*/
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public override object Uncomplete
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{
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get
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{
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return 1152100;
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}
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}/*I am indebted to you, friend. Please, take this as a token of my thanks. I'm sorry it is all
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* I have, they took everything else from me.*/
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public override object Complete
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{
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get
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{
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return 1152101;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |