344 lines
11 KiB
C#
344 lines
11 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Mobiles;
|
|
using Server.ContextMenus;
|
|
using Server.Engines.Points;
|
|
using Server.Targeting;
|
|
using Server.Gumps;
|
|
using Server.Network;
|
|
using System.Collections.Generic;
|
|
using Server.Items;
|
|
using Server.Misc;
|
|
|
|
namespace Server.Engines.CityLoyalty
|
|
{
|
|
public class TradeMinister : BaseCreature
|
|
{
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public City City { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public CityLoyaltySystem CitySystem { get { return CityLoyaltySystem.GetCityInstance(City); } set { } }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public CityItemDonation DonationCrate { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public CityPetDonation DonationPost { get; set; }
|
|
|
|
public override bool IsInvulnerable { get { return true; } }
|
|
|
|
[Constructable]
|
|
public TradeMinister(City city) : base(AIType.AI_Vendor, FightMode.None, 10, 1, .4, .2)
|
|
{
|
|
City = city;
|
|
SpeechHue = 0x3B2;
|
|
Female = Utility.RandomDouble() > 0.75;
|
|
Blessed = true;
|
|
|
|
Name = Female ? NameList.RandomName("female") : NameList.RandomName("male");
|
|
Title = "the minister of trade";
|
|
|
|
Body = Female ? 0x191 : 0x190;
|
|
HairItemID = Race.RandomHair(Female);
|
|
FacialHairItemID = Race.RandomFacialHair(Female);
|
|
HairHue = Race.RandomHairHue();
|
|
Hue = Race.RandomSkinHue();
|
|
|
|
SetStr(150);
|
|
SetInt(50);
|
|
SetDex(150);
|
|
|
|
EquipItem(new Cloak(1157));
|
|
EquipItem(new BodySash(1326));
|
|
|
|
var chest = new ChainChest();
|
|
chest.Hue = 1908;
|
|
EquipItem(chest);
|
|
|
|
var boots = new ThighBoots();
|
|
boots.Hue = 1908;
|
|
EquipItem(boots);
|
|
|
|
EquipItem(new GoldRing());
|
|
|
|
Ministers.Add(this);
|
|
|
|
CantWalk = true;
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if(from.InRange(this.Location, 4))
|
|
{
|
|
from.SendGump(new InternalGump());
|
|
}
|
|
}
|
|
|
|
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
|
{
|
|
base.GetContextMenuEntries( from, list );
|
|
|
|
list.Add(new TradeOrderEntry(from, this));
|
|
list.Add(new TurnInEntry(from, this));
|
|
}
|
|
|
|
private class TradeOrderEntry : ContextMenuEntry
|
|
{
|
|
public TradeMinister Minister { get; private set; }
|
|
public Mobile Player { get; private set; }
|
|
|
|
public TradeOrderEntry(Mobile player, TradeMinister minister) : base(1114453, 5) // Get Trade Order
|
|
{
|
|
Player = player;
|
|
Minister = minister;
|
|
|
|
Enabled = !CityTradeSystem.HasTrade(Player);
|
|
}
|
|
|
|
public override void OnClick()
|
|
{
|
|
if (!CityTradeSystem.HasTrade(Player))
|
|
{
|
|
Player.SendGump(new InternalTradeOrderGump(Player as PlayerMobile, Minister));
|
|
}
|
|
}
|
|
}
|
|
|
|
private class TurnInEntry : ContextMenuEntry
|
|
{
|
|
public TradeMinister Minister { get; private set; }
|
|
public Mobile Player { get; private set; }
|
|
|
|
public TurnInEntry(Mobile player, TradeMinister minister) : base(1151729, 3) // Turn in a trade order
|
|
{
|
|
Player = player;
|
|
Minister = minister;
|
|
|
|
Enabled = CityTradeSystem.HasTrade(Player);
|
|
}
|
|
|
|
public override void OnClick()
|
|
{
|
|
if (CityTradeSystem.HasTrade(Player))
|
|
{
|
|
Player.Target = new InternalTarget(Minister);
|
|
Player.SendLocalizedMessage(1151730); // Target the trade order you wish to turn in.
|
|
}
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
public TradeMinister Minister { get; private set; }
|
|
|
|
public InternalTarget(TradeMinister minister) : base(-1, false, TargetFlags.None)
|
|
{
|
|
Minister = minister;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
TradeOrderCrate order = targeted as TradeOrderCrate;
|
|
|
|
if(order != null)
|
|
{
|
|
if (CityLoyaltySystem.CityTrading.TryTurnIn(from, order, Minister))
|
|
{
|
|
if (order.Entry != null && order.Entry.Distance > 0)
|
|
{
|
|
from.AddToBackpack(Minister.GiveReward(order.Entry));
|
|
from.SendLocalizedMessage(1073621); // Your reward has been placed in your backpack.
|
|
}
|
|
|
|
Titles.AwardKarma(from, 100, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1151731); // That is not a valid trade order. Please try again.
|
|
from.Target = new InternalTarget(Minister);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private Item GiveReward(TradeEntry entry)
|
|
{
|
|
if (0.01 > Utility.RandomDouble())
|
|
{
|
|
switch (Utility.Random(2))
|
|
{
|
|
default:
|
|
case 0: return CityBook.GetRandom();
|
|
case 1: return new RewardSign();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (Utility.Random(2))
|
|
{
|
|
default:
|
|
case 1: return RandomResource(entry);
|
|
case 2: return ScrollOfTranscendence.CreateRandom(1, 10);
|
|
}
|
|
}
|
|
}
|
|
|
|
private Item RandomResource(TradeEntry entry)
|
|
{
|
|
int amount = 40;
|
|
|
|
if (entry.Details.Count > 1)
|
|
amount = 40 + Utility.RandomMinMax(10, entry.Details.Count * 20);
|
|
|
|
switch (Utility.Random(4))
|
|
{
|
|
case 0:
|
|
switch (Utility.Random(9))
|
|
{
|
|
case 0: return new IronIngot(amount);
|
|
case 1: return new DullCopperIngot(amount);
|
|
case 2: return new ShadowIronIngot(amount);
|
|
case 3: return new CopperIngot(amount);
|
|
case 4: return new BronzeIngot(amount);
|
|
case 5: return new GoldIngot(amount);
|
|
case 6: return new AgapiteIngot(amount);
|
|
case 7: return new VeriteIngot(amount);
|
|
case 8: return new ValoriteIngot(amount);
|
|
}
|
|
break;
|
|
case 1:
|
|
switch (Utility.Random(4))
|
|
{
|
|
case 0: return new Leather(amount);
|
|
case 1: return new SpinedLeather(amount);
|
|
case 2: return new HornedLeather(amount);
|
|
case 3: return new BarbedLeather(amount);
|
|
}
|
|
break;
|
|
case 2:
|
|
switch (Utility.Random(7))
|
|
{
|
|
case 0: return new Board(amount);
|
|
case 1: return new OakBoard(amount);
|
|
case 2: return new AshBoard(amount);
|
|
case 3: return new YewBoard(amount);
|
|
case 4: return new BloodwoodBoard(amount);
|
|
case 5: return new HeartwoodBoard(amount);
|
|
case 6: return new FrostwoodBoard(amount);
|
|
}
|
|
break;
|
|
case 3:
|
|
Item item = Loot.Construct(SkillHandlers.Imbuing.IngredTypes[Utility.Random(SkillHandlers.Imbuing.IngredTypes.Length)]);
|
|
|
|
amount /= 10;
|
|
|
|
if (item != null && item.Stackable)
|
|
item.Amount = amount;
|
|
|
|
return item;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private class InternalGump : Gump
|
|
{
|
|
public InternalGump() : base(40, 40)
|
|
{
|
|
AddBackground(0, 0, 500, 400, 9380);
|
|
|
|
AddHtmlLocalized(30, 50, 400, 16, 1152962, 0x4800, false, false); // City Trade Minister
|
|
AddHtmlLocalized(30, 80, 440, 320, 1152963, 0x001F, false, false);
|
|
}
|
|
}
|
|
|
|
public class InternalTradeOrderGump : Gump
|
|
{
|
|
public TradeMinister Minister { get; private set; }
|
|
public PlayerMobile User { get; set; }
|
|
|
|
public InternalTradeOrderGump(PlayerMobile user, TradeMinister minister)
|
|
: base(100, 100)
|
|
{
|
|
Minister = minister;
|
|
User = user;
|
|
|
|
AddGumpLayout();
|
|
}
|
|
|
|
public void AddGumpLayout()
|
|
{
|
|
AddBackground(0, 0, 370, 420, 9300);
|
|
|
|
AddHtmlLocalized(10, 30, 350, 18, 1114513, "#1114454", 0x3442, false, false); // An Offer For a trade Order
|
|
|
|
/*
|
|
* Greetings! His majesty thanks you for furthering the economic interests of the City!
|
|
* The Trade Association hath decreed that all goods shall be transported without the use of magic,
|
|
* for fear that use of such magics will corrupt the quality of the goods held within.
|
|
* Be forewarned! The life of a trader is sure to be met with peril as highwayman and pirates
|
|
* alike seek to profit a bit of coin for the goods. Good luck!
|
|
*/
|
|
AddHtmlLocalized(10, 61, 350, 162, 1114455, 0x10, false, false);
|
|
|
|
/*
|
|
* <i>Should you accept this trade order your ability to magically teleport to another location will be disabled.
|
|
* You may cancel the trade order at any time by accessing the context menu on the trade crate by single left clicking</i>
|
|
*/
|
|
AddHtmlLocalized(10, 225, 350, 90, 1151721, 0x3442, false, false);
|
|
|
|
AddButton(10, 390, 4005, 4007, 1, GumpButtonType.Reply, 0);
|
|
AddHtmlLocalized(50, 390, 100, 20, 1049011, 0x10, false, false); // I Accept!
|
|
|
|
AddButton(330, 390, 4017, 4019, 0, GumpButtonType.Reply, 0);
|
|
AddHtmlLocalized(220, 390, 100, 20, 1114514, "#1006045", 0x4000, false, false); // Cancel
|
|
}
|
|
|
|
public override void OnResponse(NetState state, RelayInfo info)
|
|
{
|
|
if (info.ButtonID == 1)
|
|
{
|
|
if (!Minister.InRange(User, 5))
|
|
{
|
|
User.SendLocalizedMessage(500295); // You are too far away to do that.
|
|
}
|
|
else
|
|
{
|
|
CityLoyaltySystem.CityTrading.TryOfferTrade(User, Minister);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public TradeMinister(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
writer.Write((int)City);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int v = reader.ReadInt();
|
|
City = (City)reader.ReadInt();
|
|
|
|
if (CitySystem != null)
|
|
CitySystem.Minister = this;
|
|
|
|
Ministers.Add(this);
|
|
}
|
|
|
|
public static void Configure()
|
|
{
|
|
Ministers = new List<TradeMinister>();
|
|
}
|
|
|
|
public static List<TradeMinister> Ministers { get; private set; }
|
|
}
|
|
}
|