117 lines
2.8 KiB
C#
117 lines
2.8 KiB
C#
/*Created by Hammerhand*/
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using System;
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using Server;
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using Server.Items;
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using Server.Misc;
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using Server.Mobiles;
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namespace Server.Mobiles
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{
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public class MobileDeleteTime : Timer
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{
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private Item mob;
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public MobileDeleteTime(Item m)
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: base(TimeSpan.FromSeconds(15))
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{
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mob = m;
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Priority = TimerPriority.OneSecond;
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}
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protected override void OnTick()
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{
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if (mob == null || mob.Deleted)
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{
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Stop();
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return;
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}
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mob.Delete();
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}
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}
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public class Blitzed : BaseMutatedReindeer
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{
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[Constructable]
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public Blitzed()
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{
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Name = "Blitzed";
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Hue = 1818;
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Meager);
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if (m_Spawning)
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{
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PackItem(new RecipeFragment9());
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}
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}
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public override bool AlwaysMurderer
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{
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get
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{
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return true;
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}
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}
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public Blitzed(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override bool OnBeforeDeath()
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{
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// spawn the item
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Item item = (Item)Activator.CreateInstance(typeof(Moongate));
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Moongate moon = (Moongate)item;
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moon.TargetMap = Map.Trammel; //or map
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moon.Target = new Point3D(1422, 1697, 0); // Set map X,Y,Z location here
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// Map map = Map.Trammel;
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Point3D pnt = GetSpawnLocation();
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moon.MoveToWorld(pnt, this.Map);
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Timer m_timer = new MobileDeleteTime(item);
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m_timer.Start();
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return base.OnBeforeDeath();
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}
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//from champspawn.cs
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public Point3D GetSpawnLocation()
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{
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int m_SpawnRange = 2;
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Map map = Map;
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if (map == null)
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return Location;
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// Try 20 times to find a spawnable location.
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for (int i = 0; i < 20; i++)
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{
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int x = Location.X + (Utility.Random((m_SpawnRange * 2) + 1) - m_SpawnRange);
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int y = Location.Y + (Utility.Random((m_SpawnRange * 2) + 1) - m_SpawnRange);
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int z = Map.GetAverageZ(x, y);
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if (Map.CanSpawnMobile(new Point2D(x, y), z))
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return new Point3D(x, y, z);
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}
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return Location;
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}
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}
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} |