44 lines
820 B
C#
44 lines
820 B
C#
using System;
|
|
using Server;
|
|
using Server.Items;
|
|
|
|
namespace Server.Items
|
|
{
|
|
|
|
public class Impassable : Item
|
|
{
|
|
/// <summary>
|
|
/// This is an Item that was created to make invisible
|
|
/// barriers for players not be able to pass.
|
|
/// </summary>
|
|
[Constructable]
|
|
public Impassable() : base(0x1184)
|
|
{
|
|
Weight = 0;
|
|
Name = "An Impassable Object";
|
|
Visible = false;
|
|
Movable = false;
|
|
|
|
}
|
|
|
|
public Impassable(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|