Files
abysmal-isle/Scripts/Scripts-master/Addons/bloodmoonAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

138 lines
4.5 KiB
C#

////////////////////////////////////////
// //
// Generated by CEO's YAAAG - V1.2 //
// (Yet Another Arya Addon Generator) //
// //
////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class bloodmoonAddon : BaseAddon
{
private static int[,] m_AddOnSimpleComponents = new int[,] {
{12791, 2, -1, 2}, {12791, 3, 1, 2}, {12791, -2, 1, 2}// 1 2 3
, {12791, -3, -2, 2}, {12791, 3, 0, 2}, {3392, 1, -2, 2}// 4 5 6
, {12791, -3, 1, 2}, {3392, 3, -2, 2}, {12791, 2, 0, 2}// 7 8 9
, {12791, 3, -1, 2}, {12791, -3, 0, 2}, {12791, 0, 1, 2}// 10 11 12
, {12791, 0, -1, 2}, {12791, -2, -1, 2}, {12791, 1, -2, 2}// 13 14 16
, {12791, -1, -1, 2}, {12791, 2, 1, 2}, {12791, 2, -2, 2}// 18 19 20
, {12791, -1, -2, 2}, {12791, 0, -2, 2}, {3392, 2, -2, 2}// 21 22 23
, {12791, 3, -2, 2}, {12791, -2, -2, 2}, {12791, -3, -1, 2}// 24 25 26
, {12791, -1, 1, 2}, {12788, 1, 0, 2}, {12788, 1, -1, 2}// 27 30 31
, {12788, 1, 1, 2}, {12788, -2, 0, 2}, {12788, -1, 0, 2}// 32 33 34
, {12788, 0, 0, 2}, {3392, -1, -2, 2}, {3392, 0, -2, 2}// 35 36 37
, {3392, 3, 1, 1}, {3392, 3, -1, 2}, {3392, 3, 0, 2}// 38 39 40
, {12791, 3, 3, 2}, {3392, 3, 3, 2}, {12791, -2, 3, 2}// 41 42 43
, {12790, -2, 2, 2}, {12790, 0, 2, 2}, {12790, 1, 2, 2}// 44 45 46
, {12791, -1, 3, 2}, {3392, 2, 3, 2}, {12791, 1, 3, 2}// 47 48 49
, {12790, -3, 2, 2}, {12791, 3, 3, 2}, {3392, 1, 3, 3}// 50 51 52
, {12790, -3, 3, 2}, {12791, -1, 2, 2}, {12791, 0, 3, 2}// 53 54 55
, {12791, 2, 3, 2}, {12791, 2, 3, 2}, {12791, 3, 2, 2}// 57 58 59
, {12791, -3, 3, 2}, {12791, 2, 2, 2}, {3392, -1, 3, 3}// 60 61 62
, {3392, 0, 3, 3}, {3392, 3, 2, 3}, {3392, -2, 3, 5}// 63 64 65
, {3392, -3, 2, 0}// 66
};
public override BaseAddonDeed Deed
{
get
{
return new bloodmoonAddonDeed();
}
}
[ Constructable ]
public bloodmoonAddon()
{
for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++)
AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
AddComplexComponent( (BaseAddon) this, 8778, -2, -1, 2, 2701, -1, "", 1);// 15
AddComplexComponent( (BaseAddon) this, 4475, -2, 0, 2, 2850, -1, "<BIG>Here Lies my sanity may it never return", 1);// 17
AddComplexComponent( (BaseAddon) this, 13922, -3, 1, 21, 2781, -1, "Moon", 1);// 28
AddComplexComponent( (BaseAddon) this, 9036, -1, 0, 2, 2781, -1, "", 1);// 29
AddComplexComponent( (BaseAddon) this, 8779, -2, 2, 2, 2701, -1, "", 1);// 56
}
public bloodmoonAddon( Serial serial ) : base( serial )
{
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource)
{
AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1);
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount)
{
AddonComponent ac;
ac = new AddonComponent(item);
if (name != null && name.Length > 0)
ac.Name = name;
if (hue != 0)
ac.Hue = hue;
if (amount > 1)
{
ac.Stackable = true;
ac.Amount = amount;
}
if (lightsource != -1)
ac.Light = (LightType) lightsource;
addon.AddComponent(ac, xoffset, yoffset, zoffset);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class bloodmoonAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new bloodmoonAddon();
}
}
[Constructable]
public bloodmoonAddonDeed()
{
Name = "bloodmoon";
}
public bloodmoonAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}