Files
abysmal-isle/Scripts/Scripts-master/Addons/CampSiteAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

173 lines
4.4 KiB
C#

// Automatically generated by the
// AddonGenerator script by Arya
// Generator edited 10.Mar.07 by Papler
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class CampSiteAddon : BaseAddon {
public override BaseAddonDeed Deed{get{return new CampSiteAddonDeed();}}
[ Constructable ]
public CampSiteAddon()
{
AddonComponent ac = null;
ac = new AddonComponent( 13001 );
AddComponent( ac, 3, -1, 0 );
ac = new AddonComponent( 3315 );
AddComponent( ac, 3, -1, 0 );
ac = new AddonComponent( 3319 );
AddComponent( ac, 3, -2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 3, -2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 2, -1, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 2, -2, 0 );
ac = new AddonComponent( 3318 );
AddComponent( ac, 2, -2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 1, -1, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 1, -2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 0, -1, 0 );
ac = new AddonComponent( 3319 );
AddComponent( ac, 0, -2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 0, -2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -1, -1, 0 );
ac = new AddonComponent( 3318 );
AddComponent( ac, -1, -2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -1, -2, 0 );
ac = new AddonComponent( 3316 );
AddComponent( ac, -2, -1, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -2, -1, 0 );
ac = new AddonComponent( 3315 );
AddComponent( ac, -2, -2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -2, -2, 0 );
ac = new AddonComponent( 3316 );
AddComponent( ac, 3, 2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 3, 2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 3, 1, 0 );
ac = new AddonComponent( 3315 );
AddComponent( ac, 3, 1, 0 );
ac = new AddonComponent( 3316 );
AddComponent( ac, 3, 0, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 3, 0, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 2, 2, 0 );
ac = new AddonComponent( 3319 );
AddComponent( ac, 2, 2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 2, 1, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 2, 0, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 1, 2, 0 );
ac = new AddonComponent( 3318 );
AddComponent( ac, 1, 2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 1, 1, 0 );
//ac = new AddonComponent( 13001 );
//AddComponent( ac, 1, 0, 0 );
ac = new AddonComponent( 10749 );
ac.Light = LightType.Circle300;
AddComponent( ac, 1, 0, 0 );
ac = new AddonComponent( 3319 );
AddComponent( ac, 0, 2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 0, 2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 0, 1, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, 0, 0, 0 );
ac = new AddonComponent( 3318 );
AddComponent( ac, -1, 2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -1, 2, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -1, 1, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -1, 0, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -2, 2, 0 );
ac = new AddonComponent( 3316 );
AddComponent( ac, -2, 1, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -2, 1, 0 );
ac = new AddonComponent( 3315 );
AddComponent( ac, -2, 0, 0 );
ac = new AddonComponent( 13001 );
AddComponent( ac, -2, 0, 0 );
}
public CampSiteAddon( Serial serial ) : base( serial ){}
public override void Serialize( GenericWriter writer ){base.Serialize( writer );writer.Write( 0 );}
public override void Deserialize( GenericReader reader ){base.Deserialize( reader );reader.ReadInt();}
}
public class CampSiteAddonDeed : BaseAddonDeed {
public override BaseAddon Addon{get{return new CampSiteAddon();}}
[Constructable]
public CampSiteAddonDeed(){Name = "CampSite";}
public CampSiteAddonDeed( Serial serial ) : base( serial ){}
public override void Serialize( GenericWriter writer ){ base.Serialize( writer );writer.Write( 0 );}
public override void Deserialize( GenericReader reader ) {base.Deserialize( reader );reader.ReadInt();}
}
}