152 lines
3.5 KiB
C#
152 lines
3.5 KiB
C#
using System;
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namespace Server.Mobiles
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{
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[CorpseName("a white wyrm corpse")]
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public class WhiteWyrm : BaseCreature
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{
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public override double AverageThreshold { get { return 0.25; } }
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[Constructable]
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public WhiteWyrm()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = Utility.RandomBool() ? 180 : 49;
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Name = "a white wyrm";
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BaseSoundID = 362;
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SetStr(721, 760);
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SetDex(101, 130);
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SetInt(386, 425);
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SetHits(433, 456);
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SetDamage(17, 25);
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SetDamageType(ResistanceType.Physical, 50);
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SetDamageType(ResistanceType.Cold, 50);
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SetResistance(ResistanceType.Physical, 55, 70);
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SetResistance(ResistanceType.Fire, 15, 25);
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SetResistance(ResistanceType.Cold, 80, 90);
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SetResistance(ResistanceType.Poison, 40, 50);
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SetResistance(ResistanceType.Energy, 40, 50);
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SetSkill(SkillName.EvalInt, 99.1, 100.0);
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SetSkill(SkillName.Magery, 99.1, 100.0);
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SetSkill(SkillName.MagicResist, 99.1, 100.0);
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SetSkill(SkillName.Tactics, 97.6, 100.0);
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SetSkill(SkillName.Wrestling, 90.1, 100.0);
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Fame = 18000;
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Karma = -18000;
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VirtualArmor = 64;
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Tamable = true;
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ControlSlots = 3;
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MinTameSkill = 96.3;
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}
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public WhiteWyrm(Serial serial)
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: base(serial)
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{
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}
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public override bool ReacquireOnMovement
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{
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get
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{
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return true;
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}
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}
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public override int TreasureMapLevel
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{
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get
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{
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return 4;
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}
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}
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public override int Meat
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{
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get
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{
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return 19;
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}
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}
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public override int DragonBlood
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{
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get
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{
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return 8;
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}
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}
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public override int Hides
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{
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get
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{
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return 20;
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}
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}
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public override HideType HideType
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{
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get
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{
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return HideType.Barbed;
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}
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}
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public override int Scales
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{
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get
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{
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return 9;
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}
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}
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public override ScaleType ScaleType
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{
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get
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{
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return ScaleType.White;
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}
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}
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public override FoodType FavoriteFood
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{
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get
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{
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return FoodType.Meat | FoodType.Gold;
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}
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}
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public override bool CanAngerOnTame
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{
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get
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{
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return true;
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}
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}
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public override bool CanFly
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{
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get
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{
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return true;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich, 2);
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AddLoot(LootPack.Average);
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AddLoot(LootPack.Gems, Utility.Random(1, 5));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |