Files
abysmal-isle/Scripts/Mobiles/Normal/RatmanArcher.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

99 lines
2.5 KiB
C#

using System;
using Server.Items;
using Server.Misc;
namespace Server.Mobiles
{
[CorpseName("a ratman archer corpse")]
public class RatmanArcher : BaseCreature
{
[Constructable]
public RatmanArcher()
: base(AIType.AI_Archer, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = NameList.RandomName("ratman");
this.Body = 0x8E;
this.BaseSoundID = 437;
this.SetStr(146, 180);
this.SetDex(101, 130);
this.SetInt(116, 140);
this.SetHits(88, 108);
this.SetDamage(4, 10);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 40, 55);
this.SetResistance(ResistanceType.Fire, 10, 20);
this.SetResistance(ResistanceType.Cold, 10, 20);
this.SetResistance(ResistanceType.Poison, 10, 20);
this.SetResistance(ResistanceType.Energy, 10, 20);
this.SetSkill(SkillName.Anatomy, 60.2, 100.0);
this.SetSkill(SkillName.Archery, 80.1, 90.0);
this.SetSkill(SkillName.MagicResist, 65.1, 90.0);
this.SetSkill(SkillName.Tactics, 50.1, 75.0);
this.SetSkill(SkillName.Wrestling, 50.1, 75.0);
this.Fame = 6500;
this.Karma = -6500;
this.VirtualArmor = 56;
this.AddItem(new Bow());
this.PackItem(new Arrow(Utility.RandomMinMax(50, 70)));
}
public RatmanArcher(Serial serial)
: base(serial)
{
}
public override InhumanSpeech SpeechType
{
get
{
return InhumanSpeech.Ratman;
}
}
public override bool CanRummageCorpses
{
get
{
return true;
}
}
public override int Hides
{
get
{
return 8;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Rich);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}