99 lines
2.4 KiB
C#
99 lines
2.4 KiB
C#
using System;
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namespace Server.Mobiles
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{
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[CorpseName("an ice fiend corpse")]
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public class IceFiend : BaseCreature, IAuraCreature
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{
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[Constructable]
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public IceFiend()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "an ice fiend";
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Body = 43;
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BaseSoundID = 357;
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SetStr(376, 405);
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SetDex(176, 195);
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SetInt(201, 225);
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SetHits(226, 243);
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SetDamage(8, 19);
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SetSkill(SkillName.EvalInt, 80.1, 90.0);
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SetSkill(SkillName.Magery, 80.1, 90.0);
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SetSkill(SkillName.MagicResist, 75.1, 85.0);
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SetSkill(SkillName.Tactics, 80.1, 90.0);
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SetSkill(SkillName.Wrestling, 80.1, 100.0);
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SetResistance(ResistanceType.Physical, 55, 65);
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SetResistance(ResistanceType.Fire, 10, 20);
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SetResistance(ResistanceType.Cold, 60, 70);
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SetResistance(ResistanceType.Poison, 20, 30);
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SetResistance(ResistanceType.Energy, 30, 40);
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Fame = 18000;
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Karma = -18000;
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VirtualArmor = 60;
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SetAreaEffect(AreaEffect.AuraDamage);
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}
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public IceFiend(Serial serial)
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: base(serial)
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{
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}
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public override int TreasureMapLevel
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{
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get
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{
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return 4;
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}
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}
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public override int Meat
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{
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get
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{
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return 1;
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}
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}
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public override bool CanFly
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{
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get
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{
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return true;
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}
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}
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public void AuraEffect(Mobile m)
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{
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m.FixedParticles(0x374A, 10, 30, 5052, Hue, 0, EffectLayer.Waist);
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m.PlaySound(0x5C6);
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m.SendLocalizedMessage(1008111, false, Name); // : The intense cold is damaging you!
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich);
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AddLoot(LootPack.Average);
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AddLoot(LootPack.MedScrolls, 2);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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