Files
abysmal-isle/Scripts/Mobiles/Normal/GiantTurkey.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

93 lines
2.4 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a giant turkey corpse" )]
public class GiantTurkey : BaseCreature
{
[Constructable]
public GiantTurkey()
: base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a giant turkey";
Body = 1026;
BaseSoundID = 0x66A;
SetStr(1200, 1400);
SetDex(170, 260);
SetInt(430, 560);
SetHits(25000);
SetMana(1000);
SetDamage(20, 30);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 55, 70);
SetResistance(ResistanceType.Fire, 70, 90);
SetResistance(ResistanceType.Cold, 35, 45);
SetResistance(ResistanceType.Poison, 45, 55);
SetResistance(ResistanceType.Energy, 45, 55);
SetSkill(SkillName.MagicResist, 85.0, 100.0);
SetSkill(SkillName.Tactics, 100.0, 110.0);
SetSkill(SkillName.Wrestling, 100.0, 120.0);
SetSkill(SkillName.Anatomy, 75.0, 80.0);
SetWeaponAbility(WeaponAbility.ParalyzingBlow);
SetWeaponAbility(WeaponAbility.BleedAttack);
SetAreaEffect(AreaEffect.EssenceOfDisease);
SetSpecialAbility(SpecialAbility.HowlOfCacophony);
SetWeaponAbility(WeaponAbility.Dismount);
}
public override int Meat { get { return 1; } }
public override MeatType MeatType { get { return MeatType.Bird; } }
public override FoodType FavoriteFood { get { return FoodType.GrainsAndHay; } }
public override int Feathers { get { return 25; } }
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich);
}
public override int GetIdleSound()
{
return 0x66A;
}
public override int GetAngerSound()
{
return 0x66A;
}
public override int GetHurtSound()
{
return 0x66B;
}
public override int GetDeathSound()
{
return 0x66B;
}
public GiantTurkey(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}