Files
abysmal-isle/Scripts/Mobiles/Normal/BrownBear.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

92 lines
2.2 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a bear corpse")]
public class BrownBear : BaseCreature
{
[Constructable]
public BrownBear()
: base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
this.Name = "a brown bear";
this.Body = 167;
this.BaseSoundID = 0xA3;
this.SetStr(76, 100);
this.SetDex(26, 45);
this.SetInt(23, 47);
this.SetHits(46, 60);
this.SetMana(0);
this.SetDamage(6, 12);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 20, 30);
this.SetResistance(ResistanceType.Cold, 15, 20);
this.SetResistance(ResistanceType.Poison, 10, 15);
this.SetSkill(SkillName.MagicResist, 25.1, 35.0);
this.SetSkill(SkillName.Tactics, 40.1, 60.0);
this.SetSkill(SkillName.Wrestling, 40.1, 60.0);
this.Fame = 450;
this.Karma = 0;
this.VirtualArmor = 24;
this.Tamable = true;
this.ControlSlots = 1;
this.MinTameSkill = 41.1;
}
public BrownBear(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override int Hides
{
get
{
return 12;
}
}
public override FoodType FavoriteFood
{
get
{
return FoodType.Fish | FoodType.FruitsAndVegies | FoodType.Meat;
}
}
public override PackInstinct PackInstinct
{
get
{
return PackInstinct.Bear;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}