Files
abysmal-isle/Scripts/Mobiles/Named/RakktaviRenowned.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

122 lines
3.0 KiB
C#

using System;
using Server.Items;
using Server.Misc;
namespace Server.Mobiles
{
[CorpseName("Rakktavi [Renowned] corpse")]
public class RakktaviRenowned : BaseRenowned
{
[Constructable]
public RakktaviRenowned()
: base(AIType.AI_Archer)
{
this.Name = "Rakktavi";
this.Title = "[Renowned]";
this.Body = 0x8E;
this.BaseSoundID = 437;
this.SetStr(119);
this.SetDex(279);
this.SetInt(327);
this.SetHits(50000);
this.SetMana(327);
this.SetStam(279);
this.SetDamage(8, 10);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 20, 30);
this.SetResistance(ResistanceType.Fire, 10, 25);
this.SetResistance(ResistanceType.Cold, 30, 40);
this.SetResistance(ResistanceType.Poison, 10, 20);
this.SetResistance(ResistanceType.Energy, 10, 20);
this.SetSkill(SkillName.Anatomy, 0);
this.SetSkill(SkillName.Archery, 80.1, 90.0);
this.SetSkill(SkillName.MagicResist, 66.0);
this.SetSkill(SkillName.Tactics, 68.1);
this.SetSkill(SkillName.Wrestling, 85.5);
this.Fame = 6500;
this.Karma = -6500;
this.VirtualArmor = 56;
this.AddItem(new Bow());
this.PackItem(new Arrow(Utility.RandomMinMax(10, 30)));
}
public RakktaviRenowned(Serial serial)
: base(serial)
{
}
public override bool AllureImmune
{
get
{
return true;
}
}
public override Type[] UniqueSAList
{
get
{
return new Type[] { };
}
}
public override Type[] SharedSAList
{
get
{
return new Type[] { typeof(CavalrysFolly), typeof(TorcOfTheGuardians) };
}
}
public override InhumanSpeech SpeechType
{
get
{
return InhumanSpeech.Ratman;
}
}
public override bool CanRummageCorpses
{
get
{
return true;
}
}
public override int Hides
{
get
{
return 8;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.UltraRich, 3);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}