69 lines
1.7 KiB
C#
69 lines
1.7 KiB
C#
using System;
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using Server.Items;
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namespace Server.Engines.Quests
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{
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public class Olla : MondainQuester
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{
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[Constructable]
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public Olla()
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: base("Olla", "the metal weaver")
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{
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this.SetSkill(SkillName.Meditation, 60.0, 83.0);
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this.SetSkill(SkillName.Focus, 60.0, 83.0);
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}
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public Olla(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[]
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{
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typeof(CutsBothWaysQuest),
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typeof(DragonProtectionQuest),
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typeof(NothingFancyQuest),
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typeof(TheBulwarkQuest)
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};
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Female = true;
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this.Race = Race.Elf;
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this.Hue = 0x824E;
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this.HairItemID = 0x2FCE;
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this.HairHue = 0x8F;
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}
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public override void InitOutfit()
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{
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this.AddItem(new ElvenBoots());
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this.AddItem(new LongPants(0x3B3));
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this.AddItem(new ElvenShirt());
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this.AddItem(new SmithHammer());
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this.AddItem(new FullApron(0x1BB));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |