144 lines
3.0 KiB
C#
144 lines
3.0 KiB
C#
#region References
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using System.Collections.Generic;
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using Server.Items;
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#endregion
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namespace Server.Mobiles
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{
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public class IronWorker : BaseVendor
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{
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private readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
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[Constructable]
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public IronWorker()
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: base("the iron worker")
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{
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SetSkill(SkillName.Begging, 64.0, 100.0);
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SetSkill(SkillName.ArmsLore, 36.0, 68.0);
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SetSkill(SkillName.Blacksmith, 65.0, 88.0);
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SetSkill(SkillName.Fencing, 60.0, 83.0);
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SetSkill(SkillName.Macing, 61.0, 93.0);
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SetSkill(SkillName.Swords, 60.0, 83.0);
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SetSkill(SkillName.Tactics, 60.0, 83.0);
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SetSkill(SkillName.Parry, 61.0, 93.0);
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}
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public IronWorker(Serial serial)
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: base(serial)
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{ }
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public override VendorShoeType ShoeType { get { return VendorShoeType.None; } }
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protected override List<SBInfo> SBInfos { get { return m_SBInfos; } }
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public override void InitSBInfo()
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{
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m_SBInfos.Add(new SBAxeWeapon());
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m_SBInfos.Add(new SBKnifeWeapon());
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m_SBInfos.Add(new SBMaceWeapon());
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m_SBInfos.Add(new SBSmithTools());
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m_SBInfos.Add(new SBPoleArmWeapon());
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m_SBInfos.Add(new SBSpearForkWeapon());
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m_SBInfos.Add(new SBSwordWeapon());
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m_SBInfos.Add(new SBMetalShields());
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m_SBInfos.Add(new SBHelmetArmor());
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m_SBInfos.Add(new SBPlateArmor());
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m_SBInfos.Add(new SBChainmailArmor());
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m_SBInfos.Add(new SBRingmailArmor());
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m_SBInfos.Add(new SBStuddedArmor());
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m_SBInfos.Add(new SBLeatherArmor());
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}
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public override void InitOutfit()
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{
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Item item = (Utility.RandomBool() ? null : new RingmailChest());
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if (item != null && !EquipItem(item))
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{
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item.Delete();
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item = null;
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}
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switch (Utility.Random(4))
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{
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case 0:
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case 1:
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AddItem(new JesterHat(Utility.RandomBrightHue()));
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break;
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case 2:
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AddItem(new Bandana(Utility.RandomBrightHue()));
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break;
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case 3:
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AddItem(new Bascinet());
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break;
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}
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if (item == null)
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{
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AddItem(new FullApron(Utility.RandomBrightHue()));
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}
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AddItem(new SmithHammer());
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base.InitOutfit();
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item = FindItemOnLayer(Layer.Pants);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.OuterLegs);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.InnerLegs);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.OuterTorso);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.InnerTorso);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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item = FindItemOnLayer(Layer.Shirt);
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if (item != null)
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{
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item.Hue = Utility.RandomBrightHue();
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |