Files
abysmal-isle/Scripts/Mobiles/NPCs/HireRanger.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

101 lines
2.6 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
public class HireRanger : BaseHire
{
[Constructable]
public HireRanger()
{
SpeechHue = Utility.RandomDyedHue();
Hue = Utility.RandomSkinHue();
if (Female = Utility.RandomBool())
{
Body = 0x191;
Name = NameList.RandomName("female");
}
else
{
Body = 0x190;
Name = NameList.RandomName("male");
AddItem(new ShortPants(Utility.RandomNeutralHue()));
}
Title = "the ranger";
HairItemID = Race.RandomHair(Female);
HairHue = Race.RandomHairHue();
Race.RandomFacialHair(this);
SetStr(91, 91);
SetDex(76, 76);
SetInt(61, 61);
SetDamage(13, 24);
SetSkill(SkillName.Wrestling, 15, 37);
SetSkill(SkillName.Parry, 45, 60);
SetSkill(SkillName.Archery, 66, 97);
SetSkill(SkillName.Magery, 62, 62);
SetSkill(SkillName.Swords, 35, 57);
SetSkill(SkillName.Fencing, 15, 37);
SetSkill(SkillName.Tactics, 65, 87);
Fame = 100;
Karma = 125;
AddItem(new Shoes(Utility.RandomNeutralHue()));
AddItem(new Shirt());
// Pick a random sword
switch ( Utility.Random(3))
{
case 0:
AddItem(new Longsword());
break;
case 1:
AddItem(new VikingSword());
break;
case 2:
AddItem(new Broadsword());
break;
}
SetWearable(new StuddedChest(), 0x59C);
SetWearable(new StuddedArms(), 0x59C);
SetWearable(new StuddedGloves(), 0x59C);
SetWearable(new StuddedLegs(), 0x59C);
SetWearable(new StuddedGorget(), 0x59C);
PackItem(new Arrow(20));
PackGold(10, 75);
}
public HireRanger(Serial serial)
: base(serial)
{
}
public override bool ClickTitle
{
get
{
return false;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);// version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}