62 lines
1.4 KiB
C#
62 lines
1.4 KiB
C#
using System;
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using Server.Items;
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namespace Server.Engines.Quests
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{
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public class Evan : MondainQuester
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{
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[Constructable]
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public Evan()
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: base("Evan", "the beggar")
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{
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}
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public Evan(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[] { typeof(HonestBeggarQuest) };
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Female = false;
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this.Race = Race.Human;
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this.Hue = 0x841B;
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this.HairItemID = 0x204A;
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this.HairHue = 0x451;
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this.FacialHairItemID = 0x203F;
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this.FacialHairHue = 0x451;
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}
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public override void InitOutfit()
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{
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this.AddItem(new Backpack());
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this.AddItem(new Shoes(0x737));
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this.AddItem(new ShortPants(0x74C));
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this.AddItem(new FancyShirt(0x535));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |