62 lines
1.4 KiB
C#
62 lines
1.4 KiB
C#
using System;
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using Server.Items;
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namespace Server.Engines.Quests
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{
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public class Ben : MondainQuester
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{
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[Constructable]
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public Ben()
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: base("Ben", "the apprentice necromancer")
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{
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}
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public Ben(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[] { typeof(GhostOfCovetousQuest) };
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Female = false;
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this.Race = Race.Human;
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this.Hue = 0x83FD;
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this.HairItemID = 0x2048;
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this.HairHue = 0x463;
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this.FacialHairItemID = 0x204C;
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this.FacialHairHue = 0x463;
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}
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public override void InitOutfit()
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{
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this.AddItem(new Backpack());
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this.AddItem(new Shoes(0x901));
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this.AddItem(new LongPants(0x1BB));
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this.AddItem(new FancyShirt(0x756));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |