Files
abysmal-isle/Scripts/Mobiles/AI/HealerAI.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

177 lines
3.6 KiB
C#

#region References
using Server.Spells.First;
using Server.Spells.Fourth;
using Server.Spells.Second;
using Server.Targeting;
#endregion
namespace Server.Mobiles
{
public class HealerAI : BaseAI
{
private static readonly NeedDelegate m_Cure = NeedCure;
private static readonly NeedDelegate m_GHeal = NeedGHeal;
private static readonly NeedDelegate m_LHeal = NeedLHeal;
private static readonly NeedDelegate[] m_ACure = {m_Cure};
private static readonly NeedDelegate[] m_AGHeal = {m_GHeal};
private static readonly NeedDelegate[] m_ALHeal = {m_LHeal};
private static readonly NeedDelegate[] m_All = {m_Cure, m_GHeal, m_LHeal};
public HealerAI(BaseCreature m)
: base(m)
{ }
private delegate bool NeedDelegate(Mobile m);
public override bool Think()
{
if (m_Mobile.Deleted)
return false;
var targ = m_Mobile.Target;
if (targ != null)
{
if (targ is CureSpell.InternalTarget)
{
ProcessTarget(targ, m_ACure);
}
else if (targ is GreaterHealSpell.InternalTarget)
{
ProcessTarget(targ, m_AGHeal);
}
else if (targ is HealSpell.InternalTarget)
{
ProcessTarget(targ, m_ALHeal);
}
else
{
targ.Cancel(m_Mobile, TargetCancelType.Canceled);
}
}
else
{
var toHelp = Find(m_All);
if (toHelp != null)
{
if (NeedCure(toHelp))
{
if (m_Mobile.Debug)
m_Mobile.DebugSay("{0} needs a cure", toHelp.Name);
if (!(new CureSpell(m_Mobile, null)).Cast())
new CureSpell(m_Mobile, null).Cast();
}
else if (NeedGHeal(toHelp))
{
if (m_Mobile.Debug)
m_Mobile.DebugSay("{0} needs a greater heal", toHelp.Name);
if (!(new GreaterHealSpell(m_Mobile, null)).Cast())
new HealSpell(m_Mobile, null).Cast();
}
else if (NeedLHeal(toHelp))
{
if (m_Mobile.Debug)
m_Mobile.DebugSay("{0} needs a lesser heal", toHelp.Name);
new HealSpell(m_Mobile, null).Cast();
}
}
else
{
if (AcquireFocusMob(m_Mobile.RangePerception, FightMode.Weakest, false, true, false))
{
WalkMobileRange(m_Mobile.FocusMob, 1, false, 4, 7);
}
else
{
WalkRandomInHome(3, 2, 1);
}
}
}
return true;
}
private static bool NeedCure(Mobile m)
{
return m.Poisoned;
}
private static bool NeedGHeal(Mobile m)
{
return m.Hits < m.HitsMax - 40;
}
private static bool NeedLHeal(Mobile m)
{
return m.Hits < m.HitsMax - 10;
}
private void ProcessTarget(Target targ, NeedDelegate[] func)
{
var toHelp = Find(func);
if (toHelp != null)
{
if (targ.Range != -1 && !m_Mobile.InRange(toHelp, targ.Range))
{
DoMove(m_Mobile.GetDirectionTo(toHelp) | Direction.Running);
}
else
{
targ.Invoke(m_Mobile, toHelp);
}
}
else
{
targ.Cancel(m_Mobile, TargetCancelType.Canceled);
}
}
private Mobile Find(params NeedDelegate[] funcs)
{
if (m_Mobile.Deleted)
return null;
var map = m_Mobile.Map;
if (map != null)
{
var prio = 0.0;
Mobile found = null;
IPooledEnumerable eable = m_Mobile.GetMobilesInRange(m_Mobile.RangePerception);
foreach (Mobile m in eable)
{
if (!m_Mobile.CanSee(m) || !(m is BaseCreature) || ((BaseCreature)m).Team != m_Mobile.Team)
continue;
for (var i = 0; i < funcs.Length; ++i)
{
if (funcs[i](m))
{
var val = -m_Mobile.GetDistanceToSqrt(m);
if (found == null || val > prio)
{
prio = val;
found = m;
}
break;
}
}
}
eable.Free();
return found;
}
return null;
}
}
}