Files
abysmal-isle/Scripts/Items/StoreBought/VirtueShield.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

70 lines
2.0 KiB
C#

using System;
using Server.Gumps;
namespace Server.Items
{
public class VirtueShield : BaseShield, Server.Engines.Craft.IRepairable
{
public Server.Engines.Craft.CraftSystem RepairSystem { get { return Server.Engines.Craft.DefBlacksmithy.CraftSystem; } }
public override int BasePhysicalResistance { get { return 8; } }
public override int BaseFireResistance { get { return 8; } }
public override int BaseColdResistance { get { return 8; } }
public override int BasePoisonResistance { get { return 8; } }
public override int BaseEnergyResistance { get { return 8; } }
public override bool CanBeWornByGargoyles { get { return true; } }
public override int LabelNumber { get { return 1109616; } } // Virtue Shield
public override int InitMinHits { get { return 255; } }
public override int InitMaxHits { get { return 255; } }
public override bool IsArtifact { get { return true; } }
[Constructable]
public VirtueShield()
: base(0x7818)
{
Attributes.SpellChanneling = 1;
Attributes.DefendChance = 10;
LootType = LootType.Blessed;
}
public override bool OnEquip(Mobile from)
{
bool yes = base.OnEquip(from);
if (yes)
{
Effects.PlaySound(from.Location, from.Map, 0x1F7);
from.FixedParticles(0x376A, 9, 32, 5030, EffectLayer.Waist);
}
return yes;
}
public VirtueShield(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
{
HitPoints = MaxHitPoints = 255;
}
}
}
}