513 lines
15 KiB
C#
513 lines
15 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Items;
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using Server.Network;
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using Server.Targeting;
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using Server.Mobiles;
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using Server.Multis;
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namespace Server.Items
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{
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[FlipableAttribute(0x4513, 0x4514)]
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public class ChickenCoop : Item, ISecurable, IChopable
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{
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public static readonly int MaxStables = 3;
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public override int LabelNumber { get { return 1112570; } } // a chicken coop
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private SecureLevel m_Level;
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private Dictionary<Mobile, List<BaseCreature>> m_Stored = new Dictionary<Mobile, List<BaseCreature>>();
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level
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{
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get { return m_Level; }
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set { m_Level = value; }
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}
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public Dictionary<Mobile, List<BaseCreature>> Stored { get { return m_Stored; } }
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[Constructable]
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public ChickenCoop()
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: base(0x4513)
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{
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Weight = 20;
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m_Level = SecureLevel.CoOwners;
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}
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public void OnChop(Mobile from)
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{
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if (CheckAccess(from))
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{
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Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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Delete();
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}
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}
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public override void Delete()
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{
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if (m_Stored != null && m_Stored.Count > 0)
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{
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List<List<BaseCreature>> masterList = new List<List<BaseCreature>>(m_Stored.Values);
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for (int i = 0; i < masterList.Count; i++)
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{
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for (int j = 0; j < masterList[i].Count; j++)
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{
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if (masterList[i][j] != null && !masterList[i][j].Deleted)
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masterList[i][j].Delete();
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}
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}
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m_Stored.Clear();
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}
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base.Delete();
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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if (CheckAccess(from))
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{
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SetSecureLevelEntry.AddTo(from, this, list);
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list.Add(new StableEntry(this, from));
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if (m_Stored.ContainsKey(from) && m_Stored[from].Count > 0)
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list.Add(new ClaimAllEntry(this, from));
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}
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}
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private class StableEntry : ContextMenuEntry
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{
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private ChickenCoop m_Coop;
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private Mobile m_From;
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public StableEntry(ChickenCoop coop, Mobile from)
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: base(6126, 12)
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{
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m_Coop = coop;
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m_From = from;
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}
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public override void OnClick()
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{
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m_Coop.BeginStable(m_From);
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}
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}
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private class ClaimAllEntry : ContextMenuEntry
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{
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private ChickenCoop m_Coop;
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private Mobile m_From;
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public ClaimAllEntry(ChickenCoop coop, Mobile from)
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: base(6127, 12)
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{
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m_Coop = coop;
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m_From = from;
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}
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public override void OnClick()
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{
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m_Coop.Claim(m_From);
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}
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}
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public ChickenCoop(Serial serial)
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: base(serial)
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{
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}
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public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } }
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public override void GetProperties(ObjectPropertyList list)
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{
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base.AddNameProperties(list);
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}
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private class ClaimListGump : Gump
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{
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private ChickenCoop m_Post;
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private Mobile m_From;
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private List<BaseCreature> m_List;
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public ClaimListGump(ChickenCoop post, Mobile from, List<BaseCreature> list)
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: base(50, 50)
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{
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m_Post = post;
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m_From = from;
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m_List = list;
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from.CloseGump(typeof(ClaimListGump));
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AddPage(0);
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AddBackground(0, 0, 325, 50 + (list.Count * 20), 9250);
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AddAlphaRegion(5, 5, 315, 40 + (list.Count * 20));
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AddHtml(15, 15, 275, 20, "<BASEFONT COLOR=#FFFFFF>Select a pet to retrieve from the stables:</BASEFONT>", false, false);
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for (int i = 0; i < list.Count; ++i)
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{
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BaseCreature pet = list[i];
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if (pet == null || pet.Deleted)
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continue;
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AddButton(15, 39 + (i * 20), 10006, 10006, i + 1, GumpButtonType.Reply, 0);
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AddHtml(32, 35 + (i * 20), 275, 18, String.Format("<BASEFONT COLOR=#C0C0EE>{0}</BASEFONT>", pet.Name), false, false);
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}
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}
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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int index = info.ButtonID - 1;
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if (index >= 0 && index < m_List.Count)
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m_Post.EndClaimList(m_From, m_List[index]);
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}
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}
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public static int GetMaxStabled(Mobile from)
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{
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int max = 3;
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return max;
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}
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private class StableTarget : Target
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{
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private ChickenCoop m_Post;
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public StableTarget(ChickenCoop post)
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: base(12, false, TargetFlags.None)
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{
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m_Post = post;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (targeted is ChickenLizard || targeted is Chicken || targeted is BattleChickenLizard)
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m_Post.EndStable(from, (BaseCreature)targeted);
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else if (targeted == from)
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from.SendLocalizedMessage(502672); // HA HA HA! Sorry, I am not an inn.
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else
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from.SendLocalizedMessage(1112558); // You may only stable chickens in the chicken coop.
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}
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}
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public void BeginClaimList(Mobile from)
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{
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if (Deleted || !from.CheckAlive() || !m_Stored.ContainsKey(from) || m_Stored[from] == null)
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return;
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List<BaseCreature> stabled = m_Stored[from];
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for (int i = 0; i < stabled.Count; i++)
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{
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BaseCreature pet = stabled[i] as BaseCreature;
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if (pet == null || pet.Deleted)
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{
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pet.IsStabled = false;
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stabled.RemoveAt(i);
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--i;
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continue;
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}
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}
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if (stabled.Count > 0)
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from.SendGump(new ClaimListGump(this, from, stabled));
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else
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from.SendLocalizedMessage(502671); // But I have no animals stabled with me at the moment!
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}
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public void EndClaimList(Mobile from, BaseCreature pet)
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{
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if (Deleted || !from.CheckAlive() || !m_Stored.ContainsKey(from))
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return;
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if ((from.Followers + pet.ControlSlots) <= from.FollowersMax)
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{
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pet.SetControlMaster(from);
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if (pet.Summoned)
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pet.SummonMaster = from;
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pet.ControlTarget = from;
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pet.ControlOrder = OrderType.Follow;
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pet.MoveToWorld(from.Location, from.Map);
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pet.IsStabled = false;
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if (m_Stored[from].Contains(pet))
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m_Stored[from].Remove(pet);
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from.SendLocalizedMessage(1042559); // Here you go... and good day to you!
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}
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else
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{
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from.SendLocalizedMessage(1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
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}
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}
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public void BeginStable(Mobile from)
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{
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if (Deleted || !from.CheckAlive() || !CanUse() || !CheckAccess(from))
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return;
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else if (GetCount() >= MaxStables)
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{
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from.SendLocalizedMessage(1114325); // There is no more room in your chicken coop!
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}
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else
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{
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/*from.SendLocalizedMessage(1042558); I charge 30 gold per pet for a real week's stable time.
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* I will withdraw it from thy bank account.
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* Which animal wouldst thou like to stable here?
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*/
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from.Target = new StableTarget(this);
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from.SendLocalizedMessage(1112559); // Which chicken do you wish to stable?
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}
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}
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private int GetCount()
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{
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int count = 0;
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foreach (List<BaseCreature> bcList in m_Stored.Values)
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{
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if(bcList != null)
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count += bcList.Count;
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}
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return count;
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}
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public void EndStable(Mobile from, BaseCreature pet)
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{
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if (Deleted || !from.CheckAlive() || !CanUse() || !CheckAccess(from))
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return;
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else if (!pet.Controlled || pet.ControlMaster != from)
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{
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from.SendLocalizedMessage(1042562); // You do not own that pet!
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}
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else if (pet.IsDeadPet)
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{
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from.SendLocalizedMessage(1049668); // Living pets only, please.
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}
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else if (pet.Summoned)
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{
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from.SendLocalizedMessage(502673); // I can not stable summoned creatures.
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}
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#region Mondain's Legacy
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else if (pet.Allured)
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{
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from.SendLocalizedMessage(1048053); // You can't stable that!
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}
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#endregion
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else if (pet.Body.IsHuman)
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{
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from.SendLocalizedMessage(502672); // HA HA HA! Sorry, I am not an inn.
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}
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else if (pet.Combatant != null && pet.InRange(pet.Combatant, 12) && pet.Map == pet.Combatant.Map)
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{
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from.SendLocalizedMessage(1042564); // I'm sorry. Your pet seems to be busy.
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}
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else if (GetCount() >= MaxStables)
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{
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from.SendLocalizedMessage(1114325); // There is no more room in your chicken coop!
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}
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else
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{
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pet.ControlTarget = null;
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pet.ControlOrder = OrderType.Stay;
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pet.Internalize();
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pet.SetControlMaster(null);
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pet.SummonMaster = null;
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pet.IsStabled = true;
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if (Core.SE)
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pet.Loyalty = BaseCreature.MaxLoyalty; // Wonderfully happy
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if (!m_Stored.ContainsKey(from))
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m_Stored.Add(from, new List<BaseCreature>());
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if (!m_Stored[from].Contains(pet))
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m_Stored[from].Add(pet);
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from.SendMessage("Your chicken has been stabled.");
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}
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}
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public void Claim(Mobile from)
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{
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if (Deleted || !from.CheckAlive() || !m_Stored.ContainsKey(from))
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return;
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bool claimed = false;
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int stabledCount = 0;
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List<BaseCreature> stabled = m_Stored[from];
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for (int i = 0; i < stabled.Count; ++i)
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{
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BaseCreature pet = stabled[i] as BaseCreature;
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if (pet == null || pet.Deleted)
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{
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pet.IsStabled = false;
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stabled.RemoveAt(i);
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--i;
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continue;
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}
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++stabledCount;
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if ((from.Followers + pet.ControlSlots) <= from.FollowersMax)
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{
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pet.SetControlMaster(from);
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if (pet.Summoned)
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pet.SummonMaster = from;
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pet.ControlTarget = from;
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pet.ControlOrder = OrderType.Follow;
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pet.MoveToWorld(from.Location, from.Map);
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pet.IsStabled = false;
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if (Core.SE)
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pet.Loyalty = BaseCreature.MaxLoyalty; // Wonderfully Happy
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stabled.RemoveAt(i);
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--i;
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claimed = true;
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}
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else
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{
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from.SendLocalizedMessage(1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
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}
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}
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if (claimed)
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{
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from.SendLocalizedMessage(1042559); // Here you go... and good day to you!
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}
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else if (stabledCount == 0)
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from.SendLocalizedMessage(502671); // But I have no animals stabled with me at the moment!
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}
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public bool CheckAccess(Mobile m)
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{
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BaseHouse h = BaseHouse.FindHouseAt(this);
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return h != null && h.HasSecureAccess(m, m_Level);
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}
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public bool CanUse()
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{
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return IsLockedDown;
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}
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public override bool HandlesOnSpeech { get { return true; } }
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public override void OnSpeech(SpeechEventArgs e)
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{
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if (CheckAccess(e.Mobile) && IsLockedDown)
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{
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if (!e.Handled && e.HasKeyword(0x0008))
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{
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e.Handled = true;
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BeginStable(e.Mobile);
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}
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else if (!e.Handled && e.HasKeyword(0x0009))
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{
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e.Handled = true;
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if (!Insensitive.Equals(e.Speech, "claim"))
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BeginClaimList(e.Mobile);
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else
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Claim(e.Mobile);
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}
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else
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{
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base.OnSpeech(e);
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)2); // version
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writer.Write((int)m_Level);
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writer.Write(m_Stored.Count);
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foreach (KeyValuePair<Mobile, List<BaseCreature>> kvp in m_Stored)
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{
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writer.Write(kvp.Key);
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writer.Write(kvp.Value.Count);
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foreach(BaseCreature bc in kvp.Value)
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writer.Write(bc);
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}
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (Weight == 1)
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Weight = 20;
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m_Level = (SecureLevel)reader.ReadInt();
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if (version == 1)
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return;
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int c = reader.ReadInt();
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for (int i = 0; i < c; i++)
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{
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Mobile owner = reader.ReadMobile();
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int count = reader.ReadInt();
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List<BaseCreature> list = new List<BaseCreature>();
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for (int j = 0; j < count; j++)
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{
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Mobile chicken = reader.ReadMobile();
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if (chicken != null && chicken is BaseCreature)
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{
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var bc = chicken as BaseCreature;
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bc.IsStabled = true;
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list.Add(bc);
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}
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}
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if (owner != null && list.Count > 0)
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m_Stored.Add(owner, list);
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}
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}
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}
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} |