214 lines
5.7 KiB
C#
214 lines
5.7 KiB
C#
using System;
|
|
using Server.Gumps;
|
|
using Server.Multis;
|
|
using Server.Network;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public abstract class BaseWindChimes : Item
|
|
{
|
|
private static readonly int[] m_Sounds = new int[] { 0x505, 0x506, 0x507 };
|
|
private bool m_TurnedOn;
|
|
public BaseWindChimes(int itemID)
|
|
: base(itemID)
|
|
{
|
|
}
|
|
|
|
public BaseWindChimes(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public static int[] Sounds
|
|
{
|
|
get
|
|
{
|
|
return m_Sounds;
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool TurnedOn
|
|
{
|
|
get
|
|
{
|
|
return this.m_TurnedOn;
|
|
}
|
|
set
|
|
{
|
|
this.m_TurnedOn = value;
|
|
this.InvalidateProperties();
|
|
}
|
|
}
|
|
public override bool HandlesOnMovement
|
|
{
|
|
get
|
|
{
|
|
return this.m_TurnedOn && this.IsLockedDown;
|
|
}
|
|
}
|
|
public override void OnMovement(Mobile m, Point3D oldLocation)
|
|
{
|
|
if (this.m_TurnedOn && this.IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, this.Location, 2) && !Utility.InRange(oldLocation, this.Location, 2))
|
|
Effects.PlaySound(this.Location, this.Map, m_Sounds[Utility.Random(m_Sounds.Length)]);
|
|
|
|
base.OnMovement(m, oldLocation);
|
|
}
|
|
|
|
public override void GetProperties(ObjectPropertyList list)
|
|
{
|
|
base.GetProperties(list);
|
|
|
|
if (this.m_TurnedOn)
|
|
list.Add(502695); // turned on
|
|
else
|
|
list.Add(502696); // turned off
|
|
}
|
|
|
|
public bool IsOwner(Mobile mob)
|
|
{
|
|
BaseHouse house = BaseHouse.FindHouseAt(this);
|
|
|
|
return (house != null && house.IsOwner(mob));
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (this.IsOwner(from))
|
|
{
|
|
OnOffGump onOffGump = new OnOffGump(this);
|
|
from.SendGump(onOffGump);
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(502691); // You must be the owner to use this.
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
|
|
writer.Write((bool)this.m_TurnedOn);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
this.m_TurnedOn = reader.ReadBool();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
private class OnOffGump : Gump
|
|
{
|
|
private readonly BaseWindChimes m_Chimes;
|
|
public OnOffGump(BaseWindChimes chimes)
|
|
: base(150, 200)
|
|
{
|
|
this.m_Chimes = chimes;
|
|
|
|
this.AddBackground(0, 0, 300, 150, 0xA28);
|
|
this.AddHtmlLocalized(45, 20, 300, 35, chimes.TurnedOn ? 1011035 : 1011034, false, false); // [De]Activate this item
|
|
this.AddButton(40, 53, 0xFA5, 0xFA7, 1, GumpButtonType.Reply, 0);
|
|
this.AddHtmlLocalized(80, 55, 65, 35, 1011036, false, false); // OKAY
|
|
this.AddButton(150, 53, 0xFA5, 0xFA7, 0, GumpButtonType.Reply, 0);
|
|
this.AddHtmlLocalized(190, 55, 100, 35, 1011012, false, false); // CANCEL
|
|
}
|
|
|
|
public override void OnResponse(NetState sender, RelayInfo info)
|
|
{
|
|
Mobile from = sender.Mobile;
|
|
|
|
if (info.ButtonID == 1)
|
|
{
|
|
bool newValue = !this.m_Chimes.TurnedOn;
|
|
|
|
this.m_Chimes.TurnedOn = newValue;
|
|
|
|
if (newValue && !this.m_Chimes.IsLockedDown)
|
|
from.SendLocalizedMessage(502693); // Remember, this only works when locked down.
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(502694); // Cancelled action.
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public class WindChimes : BaseWindChimes
|
|
{
|
|
[Constructable]
|
|
public WindChimes()
|
|
: base(0x2832)
|
|
{
|
|
}
|
|
|
|
public WindChimes(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1030290;
|
|
}
|
|
}
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class FancyWindChimes : BaseWindChimes
|
|
{
|
|
[Constructable]
|
|
public FancyWindChimes()
|
|
: base(0x2833)
|
|
{
|
|
}
|
|
|
|
public FancyWindChimes(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1030291;
|
|
}
|
|
}
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |