77 lines
2.2 KiB
C#
77 lines
2.2 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Multis;
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namespace Server.Items
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{
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[FlipableAttribute(0xE80, 0x9A8)]
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public class ShipsStrongbox : LockableContainer
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{
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[Constructable]
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public ShipsStrongbox()
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: this (Utility.RandomMinMax(1, 3))
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{
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}
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[Constructable]
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public ShipsStrongbox(int level)
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: base(0xE80)
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{
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Hue = level >= 4 ? 0x481 : 0x836;
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level = Math.Min(4, Math.Max(1, level));
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DropItem(new Gold(10000 * level));
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for (int i = 0; i < level * 20; i++)
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{
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DropItemStacked(Loot.RandomGem());
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}
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for (int i = 0; i < (level * 5) + Utility.Random(5); i++)
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{
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switch (Utility.Random(8))
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{
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case 0: DropItemStacked(new BlueDiamond()); break;
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case 1: DropItemStacked(new FireRuby()); break;
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case 2: DropItemStacked(new BrilliantAmber()); break;
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case 3: DropItemStacked(new PerfectEmerald()); break;
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case 4: DropItemStacked(new DarkSapphire()); break;
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case 5: DropItemStacked(new Turquoise()); break;
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case 6: DropItemStacked(new EcruCitrine()); break;
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case 7: DropItemStacked(new WhitePearl()); break;
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}
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}
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if (Utility.RandomBool())
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{
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DropItem(new GoldIngot(level * 100));
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}
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else
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{
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DropItem(new CopperIngot(level * 100));
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}
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}
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public ShipsStrongbox(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber { get { return 1149959; } }// A ship's strongbox
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public override int DefaultMaxWeight { get { return 400; } }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |