58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class GemologistsSatchel : Bag
|
|
{
|
|
public override int LabelNumber { get { return 1113378; } } // Gemologist's Satchel
|
|
|
|
[Constructable]
|
|
public GemologistsSatchel()
|
|
{
|
|
Hue = 1177;
|
|
|
|
DropItem(new Amber(Utility.RandomMinMax(10, 25)));
|
|
DropItem(new Citrine(Utility.RandomMinMax(10, 25)));
|
|
DropItem(new Ruby(Utility.RandomMinMax(10, 25)));
|
|
DropItem(new Tourmaline(Utility.RandomMinMax(10, 25)));
|
|
DropItem(new Amethyst(Utility.RandomMinMax(10, 25)));
|
|
DropItem(new Emerald(Utility.RandomMinMax(10, 25)));
|
|
DropItem(new Sapphire(Utility.RandomMinMax(10, 25)));
|
|
DropItem(new StarSapphire(Utility.RandomMinMax(10, 25)));
|
|
DropItem(new Diamond(Utility.RandomMinMax(10, 25)));
|
|
|
|
for (int i = 0; i < 5; i++)
|
|
{
|
|
Type type = Server.SkillHandlers.Imbuing.IngredTypes[Utility.Random(Server.SkillHandlers.Imbuing.IngredTypes.Length)];
|
|
|
|
if (type != null)
|
|
{
|
|
Item item = Loot.Construct(type);
|
|
|
|
if (item != null)
|
|
{
|
|
item.Amount = Utility.RandomMinMax(5, 12);
|
|
DropItem(item);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public GemologistsSatchel(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |