Files
abysmal-isle/Scripts/Items/Consumables/ShatterPotion.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

209 lines
6.1 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
public class ShatterPotion : BasePotion
{
public override int LabelNumber { get { return 1115759; } } // Shatter Potion
public override bool RequireFreeHand { get { return false; } }
[Constructable]
public ShatterPotion()
: base(0xF0D, PotionEffect.Shatter)
{
Hue = 60;
Weight = 2.0;
}
public ShatterPotion(Serial serial)
: base(serial)
{
}
public override void Drink(Mobile from)
{
if (Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)))
{
from.SendLocalizedMessage(1062725); // You can not use that potion while paralyzed.
return;
}
int delay = GetDelay(from);
if (delay > 0)
{
from.SendLocalizedMessage(1072529, string.Format("{0}\t{1}", delay, delay > 1 ? "seconds." : "second.")); // You cannot use that for another ~1_NUM~ ~2_TIMEUNITS~
return;
}
ThrowTarget targ = from.Target as ThrowTarget;
if (targ != null && targ.Potion == this)
return;
from.RevealingAction();
if (!m_Users.Contains(from))
m_Users.Add(from);
from.Target = new ThrowTarget(this);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
private List<Mobile> m_Users = new List<Mobile>();
public void Explode_Callback(object state)
{
object[] states = (object[])state;
Explode((Mobile)states[0], (Mobile)states[1], (Map)states[2]);
}
public virtual void Explode(Mobile from, Mobile m, Map map)
{
if (Deleted || map == null)
return;
Consume();
// Check if any other players are using this potion
for (int i = 0; i < m_Users.Count; i++)
{
ThrowTarget targ = m_Users[i].Target as ThrowTarget;
if (targ != null && targ.Potion == this)
Target.Cancel(from);
}
// Effects
Effects.PlaySound(m.Location, map, 285);
m.Damage(0);
Effects.SendPacket(m.Location, m.Map, new ParticleEffect(EffectType.FixedFrom, Serial, Serial.Zero, 0x373A, m.Location, m.Location, 10, 10, false, false, 0, 0, 0, 5051, 1, Serial.Zero, 89, 0));
int amount = 0;
if (m.Backpack != null)
{
foreach (BasePotion p in m.Backpack.FindItemsByType<BasePotion>())
{
amount += p.Amount;
}
}
if (amount < 20)
{
from.SendLocalizedMessage(1115760, from.Name); // ~1_NAME~'s shatter potion hits you, but nothing happens.
}
else
{
int p = (int)(amount * 0.2);
if (p > 1)
{
from.SendLocalizedMessage(1115762, string.Format("{0}\t{1}", from.Name, p)); // ~1_NAME~'s shatter potion destroys ~2_NUM~ potions in your inventory.
}
else
{
from.SendLocalizedMessage(1115761, from.Name); // ~1_NAME~'s shatter potion destroys a potion in your inventory.
}
for (int i = 0; i < p; i++)
{
List<BasePotion> potions = m.Backpack.FindItemsByType<BasePotion>();
potions[Utility.Random(potions.Count)].Consume();
}
}
}
#region Delay
private static Hashtable m_Delay = new Hashtable();
public static void AddDelay(Mobile m)
{
Timer timer = m_Delay[m] as Timer;
if (timer != null)
timer.Stop();
m_Delay[m] = Timer.DelayCall(TimeSpan.FromSeconds(60), new TimerStateCallback(EndDelay_Callback), m);
}
public static int GetDelay(Mobile m)
{
Timer timer = m_Delay[m] as Timer;
if (timer != null && timer.Next > DateTime.UtcNow)
return (int)(timer.Next - DateTime.UtcNow).TotalSeconds;
return 0;
}
private static void EndDelay_Callback(object obj)
{
if (obj is Mobile)
EndDelay((Mobile)obj);
}
public static void EndDelay(Mobile m)
{
Timer timer = m_Delay[m] as Timer;
if (timer != null)
{
timer.Stop();
m_Delay.Remove(m);
}
}
#endregion
private class ThrowTarget : Target
{
public ShatterPotion Potion { get; }
public ThrowTarget(ShatterPotion potion) : base(12, true, TargetFlags.None)
{
Potion = potion;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (Potion.Deleted || Potion.Map == Map.Internal)
return;
if (targeted is Mobile)
{
Mobile m = targeted as Mobile;
if (m == null || from.Map == null || !from.CanBeHarmful(m))
return;
// Add delay
AddDelay(from);
from.RevealingAction();
Effects.SendMovingEffect(from, m, Potion.ItemID, 7, 0, false, false, Potion.Hue, 0);
Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(Potion.Explode_Callback), new object[] { from, m, from.Map });
}
}
}
}
}