53 lines
1.1 KiB
C#
53 lines
1.1 KiB
C#
using System;
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namespace Server.Items
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{
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public class ConflagrationPotion : BaseConflagrationPotion
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{
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[Constructable]
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public ConflagrationPotion()
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: base(PotionEffect.Conflagration)
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{
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}
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public ConflagrationPotion(Serial serial)
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: base(serial)
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{
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}
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public override int MinDamage
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{
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get
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{
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return 2;
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}
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}
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public override int MaxDamage
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{
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get
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{
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return 4;
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1072095;
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}
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}// a Conflagration potion
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |