45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class PetrifiedMatriarchsTongue : GoldRing
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{
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public override bool IsArtifact { get { return true; } }
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public override int LabelNumber { get { return 1115776; } } // Petrified Matriarch's Tongue
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public override int InitMinHits { get { return 255; } }
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public override int InitMaxHits { get { return 255; } }
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[Constructable]
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public PetrifiedMatriarchsTongue()
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{
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Hue = 2006; //TODO: get proper hue, this is a guess
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Attributes.RegenMana = 2;
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Attributes.AttackChance = 10;
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Attributes.CastSpeed = 1;
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Attributes.CastRecovery = 2;
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Attributes.LowerManaCost = 4;
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Resistances.Poison = 5;
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}
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public PetrifiedMatriarchsTongue(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |