41 lines
933 B
C#
41 lines
933 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class JadeArmband : GoldBracelet
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{
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public override int LabelNumber { get { return 1112407; } } //Jade Armband [Replica]
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public override bool IsArtifact { get { return true; } }
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public override int InitMinHits { get { return 150; } }
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public override int InitMaxHits { get { return 150; } }
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[Constructable]
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public JadeArmband()
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{
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Hue = 2126;
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Attributes.AttackChance = 10;
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Attributes.DefendChance = 10;
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Attributes.WeaponSpeed = 5;
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Resistances.Poison = 20;
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}
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public JadeArmband( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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