40 lines
1019 B
C#
40 lines
1019 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class WardensArmorOfAugmentation : GargishLeatherWingArmor
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{
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public override bool IsArtifact { get { return true; } }
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public override int LabelNumber { get { return 1115515; } } // Warden's Armor Of Augmentation
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[Constructable]
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public WardensArmorOfAugmentation()
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{
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Hue = 0x9C2;
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AbsorptionAttributes.EaterKinetic = 5;
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Attributes.SpellDamage = 3;
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Attributes.LowerManaCost = 1;
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Attributes.WeaponSpeed = 5;
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}
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public WardensArmorOfAugmentation(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |