36 lines
832 B
C#
36 lines
832 B
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class SeahorseStatuette : MonsterStatuette
|
|
{
|
|
public override bool IsArtifact { get { return true; } }
|
|
[Constructable]
|
|
public SeahorseStatuette()
|
|
: base(MonsterStatuetteType.Seahorse)
|
|
{
|
|
this.LootType = LootType.Regular;
|
|
|
|
this.Hue = Utility.RandomList(0, 0x482, 0x489, 0x495, 0x4F2);
|
|
}
|
|
|
|
public SeahorseStatuette(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |