342 lines
10 KiB
C#
342 lines
10 KiB
C#
using System;
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using System.Collections;
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using Server.Multis;
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namespace Server.Items
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{
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public enum HolidayTreeType
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{
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Classic,
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Modern
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}
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public class HolidayTree : Item, IAddon
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{
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private ArrayList m_Components;
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private Mobile m_Placer;
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public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc)
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: base(1)
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{
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this.Movable = false;
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this.MoveToWorld(loc, from.Map);
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this.m_Placer = from;
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this.m_Components = new ArrayList();
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switch ( type )
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{
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case HolidayTreeType.Classic:
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{
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this.ItemID = 0xCD7;
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this.AddItem(0, 0, 0, new TreeTrunk(this, 0xCD6));
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this.AddOrnament(0, 0, 2, 0xF22);
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this.AddOrnament(0, 0, 9, 0xF18);
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this.AddOrnament(0, 0, 15, 0xF20);
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this.AddOrnament(0, 0, 19, 0xF17);
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this.AddOrnament(0, 0, 20, 0xF24);
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this.AddOrnament(0, 0, 20, 0xF1F);
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this.AddOrnament(0, 0, 20, 0xF19);
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this.AddOrnament(0, 0, 21, 0xF1B);
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this.AddOrnament(0, 0, 28, 0xF2F);
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this.AddOrnament(0, 0, 30, 0xF23);
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this.AddOrnament(0, 0, 32, 0xF2A);
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this.AddOrnament(0, 0, 33, 0xF30);
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this.AddOrnament(0, 0, 34, 0xF29);
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this.AddOrnament(0, 1, 7, 0xF16);
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this.AddOrnament(0, 1, 7, 0xF1E);
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this.AddOrnament(0, 1, 12, 0xF0F);
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this.AddOrnament(0, 1, 13, 0xF13);
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this.AddOrnament(0, 1, 18, 0xF12);
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this.AddOrnament(0, 1, 19, 0xF15);
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this.AddOrnament(0, 1, 25, 0xF28);
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this.AddOrnament(0, 1, 29, 0xF1A);
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this.AddOrnament(0, 1, 37, 0xF2B);
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this.AddOrnament(1, 0, 13, 0xF10);
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this.AddOrnament(1, 0, 14, 0xF1C);
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this.AddOrnament(1, 0, 16, 0xF14);
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this.AddOrnament(1, 0, 17, 0xF26);
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this.AddOrnament(1, 0, 22, 0xF27);
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break;
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}
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case HolidayTreeType.Modern:
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{
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this.ItemID = 0x1B7E;
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this.AddOrnament(0, 0, 2, 0xF2F);
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this.AddOrnament(0, 0, 2, 0xF20);
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this.AddOrnament(0, 0, 2, 0xF22);
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this.AddOrnament(0, 0, 5, 0xF30);
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this.AddOrnament(0, 0, 5, 0xF15);
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this.AddOrnament(0, 0, 5, 0xF1F);
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this.AddOrnament(0, 0, 5, 0xF2B);
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this.AddOrnament(0, 0, 6, 0xF0F);
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this.AddOrnament(0, 0, 7, 0xF1E);
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this.AddOrnament(0, 0, 7, 0xF24);
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this.AddOrnament(0, 0, 8, 0xF29);
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this.AddOrnament(0, 0, 9, 0xF18);
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this.AddOrnament(0, 0, 14, 0xF1C);
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this.AddOrnament(0, 0, 15, 0xF13);
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this.AddOrnament(0, 0, 15, 0xF20);
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this.AddOrnament(0, 0, 16, 0xF26);
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this.AddOrnament(0, 0, 17, 0xF12);
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this.AddOrnament(0, 0, 18, 0xF17);
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this.AddOrnament(0, 0, 20, 0xF1B);
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this.AddOrnament(0, 0, 23, 0xF28);
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this.AddOrnament(0, 0, 25, 0xF18);
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this.AddOrnament(0, 0, 25, 0xF2A);
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this.AddOrnament(0, 1, 7, 0xF16);
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break;
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}
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}
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}
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public HolidayTree(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Placer
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{
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get
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{
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return this.m_Placer;
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}
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set
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{
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this.m_Placer = value;
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1041117;
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}
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}// a tree for the holidays
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Item IAddon.Deed
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{
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get
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{
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return new HolidayTreeDeed();
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}
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}
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public override void OnAfterDelete()
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{
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for (int i = 0; i < this.m_Components.Count; ++i)
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((Item)this.m_Components[i]).Delete();
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}
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public bool CouldFit(IPoint3D p, Map map)
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{
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return map.CanFit((Point3D)p, 20);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.Write(this.m_Placer);
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writer.Write((int)this.m_Components.Count);
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for (int i = 0; i < this.m_Components.Count; ++i)
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writer.Write((Item)this.m_Components[i]);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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this.m_Placer = reader.ReadMobile();
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goto case 0;
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}
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case 0:
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{
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int count = reader.ReadInt();
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this.m_Components = new ArrayList(count);
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for (int i = 0; i < count; ++i)
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{
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Item item = reader.ReadItem();
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if (item != null)
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this.m_Components.Add(item);
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}
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break;
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}
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}
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Timer.DelayCall(TimeSpan.Zero, ValidatePlacement);
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}
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public void ValidatePlacement()
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{
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house == null)
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{
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HolidayTreeDeed deed = new HolidayTreeDeed();
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deed.MoveToWorld(this.Location, this.Map);
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this.Delete();
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}
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}
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void IChopable.OnChop(Mobile user)
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{
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OnDoubleClick(user);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (from.InRange(this.GetWorldLocation(), 1))
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{
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if (this.m_Placer == null || from == this.m_Placer || from.AccessLevel >= AccessLevel.GameMaster)
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{
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from.AddToBackpack(new HolidayTreeDeed());
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this.Delete();
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house != null && house.Addons.ContainsKey(this))
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{
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house.Addons.Remove(this);
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}
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from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack.
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}
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else
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{
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from.SendLocalizedMessage(503396); // You cannot take this tree down.
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}
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}
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else
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{
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from.SendLocalizedMessage(500446); // That is too far away.
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}
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}
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private void AddOrnament(int x, int y, int z, int itemID)
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{
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this.AddItem(x + 1, y + 1, z + 11, new Ornament(itemID));
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}
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private void AddItem(int x, int y, int z, Item item)
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{
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item.MoveToWorld(new Point3D(this.Location.X + x, this.Location.Y + y, this.Location.Z + z), this.Map);
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this.m_Components.Add(item);
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}
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private class Ornament : Item
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{
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public Ornament(int itemID)
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: base(itemID)
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{
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this.Movable = false;
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}
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public Ornament(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1041118;
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}
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}// a tree ornament
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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private class TreeTrunk : Item
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{
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private HolidayTree m_Tree;
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public TreeTrunk(HolidayTree tree, int itemID)
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: base(itemID)
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{
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this.Movable = false;
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this.MoveToWorld(tree.Location, tree.Map);
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this.m_Tree = tree;
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}
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public TreeTrunk(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1041117;
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}
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}// a tree for the holidays
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public override void OnDoubleClick(Mobile from)
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{
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if (this.m_Tree != null && !this.m_Tree.Deleted)
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this.m_Tree.OnDoubleClick(from);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Tree);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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this.m_Tree = reader.ReadItem() as HolidayTree;
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if (this.m_Tree == null)
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this.Delete();
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break;
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}
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}
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}
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}
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}
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} |