162 lines
4.7 KiB
C#
162 lines
4.7 KiB
C#
using System;
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using Server.Targeting;
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namespace Server.Items
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{
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[Flipable(0x1053, 0x1054)]
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public class DawnsMusicGear : Item
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{
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private MusicName m_Music;
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[Constructable]
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public DawnsMusicGear()
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: this(DawnsMusicBox.RandomTrack(DawnsMusicRarity.Common))
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{
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}
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[Constructable]
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public DawnsMusicGear(MusicName music)
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: base(0x1053)
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{
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this.m_Music = music;
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this.Weight = 1.0;
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}
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public DawnsMusicGear(Serial serial)
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: base(serial)
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{
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}
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public static DawnsMusicGear RandomCommon
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{
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get
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{
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return new DawnsMusicGear(DawnsMusicBox.RandomTrack(DawnsMusicRarity.Common));
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}
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}
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public static DawnsMusicGear RandomUncommon
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{
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get
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{
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return new DawnsMusicGear(DawnsMusicBox.RandomTrack(DawnsMusicRarity.Uncommon));
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}
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}
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public static DawnsMusicGear RandomRare
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{
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get
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{
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return new DawnsMusicGear(DawnsMusicBox.RandomTrack(DawnsMusicRarity.Rare));
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public MusicName Music
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{
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get
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{
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return this.m_Music;
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}
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set
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{
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this.m_Music = value;
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}
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}
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public override void AddNameProperty(ObjectPropertyList list)
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{
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DawnsMusicInfo info = DawnsMusicBox.GetInfo(this.m_Music);
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if (info != null)
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{
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if (info.Rarity == DawnsMusicRarity.Common)
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list.Add(1075204); // Gear for Dawn's Music Box (Common)
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else if (info.Rarity == DawnsMusicRarity.Uncommon)
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list.Add(1075205); // Gear for Dawn's Music Box (Uncommon)
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else if (info.Rarity == DawnsMusicRarity.Rare)
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list.Add(1075206); // Gear for Dawn's Music Box (Rare)
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list.Add(info.Name);
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}
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else
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base.AddNameProperty(list);
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}
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public override void OnDoubleClick(Mobile from)
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{
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from.Target = new InternalTarget(this);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt((int)1); // version
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writer.Write((int)this.m_Music);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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switch ( version )
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{
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case 1:
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{
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this.m_Music = (MusicName)reader.ReadInt();
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break;
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}
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}
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if (version == 0) // Music wasn't serialized in version 0, pick a new track of random rarity
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{
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DawnsMusicRarity rarity;
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double rand = Utility.RandomDouble();
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if (rand < 0.025)
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rarity = DawnsMusicRarity.Rare;
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else if (rand < 0.225)
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rarity = DawnsMusicRarity.Uncommon;
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else
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rarity = DawnsMusicRarity.Common;
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this.m_Music = DawnsMusicBox.RandomTrack(rarity);
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}
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}
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public class InternalTarget : Target
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{
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private readonly DawnsMusicGear m_Gear;
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public InternalTarget(DawnsMusicGear gear)
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: base(2, false, TargetFlags.None)
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{
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this.m_Gear = gear;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (this.m_Gear == null || this.m_Gear.Deleted)
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return;
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DawnsMusicBox box = targeted as DawnsMusicBox;
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if (box != null)
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{
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if (!box.Tracks.Contains(this.m_Gear.Music))
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{
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box.Tracks.Add(this.m_Gear.Music);
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box.InvalidateProperties();
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this.m_Gear.Delete();
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from.SendLocalizedMessage(1071961); // This song has been added to the musicbox.
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}
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else
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from.SendLocalizedMessage(1071962); // This song track is already in the musicbox.
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}
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else
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from.SendLocalizedMessage(1071964); // Gears can only be put into a musicbox.
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}
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}
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}
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} |