Files
abysmal-isle/Scripts/Items/Addons/DawnsMusicBox/DawnsMusicGear.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

162 lines
4.7 KiB
C#

using System;
using Server.Targeting;
namespace Server.Items
{
[Flipable(0x1053, 0x1054)]
public class DawnsMusicGear : Item
{
private MusicName m_Music;
[Constructable]
public DawnsMusicGear()
: this(DawnsMusicBox.RandomTrack(DawnsMusicRarity.Common))
{
}
[Constructable]
public DawnsMusicGear(MusicName music)
: base(0x1053)
{
this.m_Music = music;
this.Weight = 1.0;
}
public DawnsMusicGear(Serial serial)
: base(serial)
{
}
public static DawnsMusicGear RandomCommon
{
get
{
return new DawnsMusicGear(DawnsMusicBox.RandomTrack(DawnsMusicRarity.Common));
}
}
public static DawnsMusicGear RandomUncommon
{
get
{
return new DawnsMusicGear(DawnsMusicBox.RandomTrack(DawnsMusicRarity.Uncommon));
}
}
public static DawnsMusicGear RandomRare
{
get
{
return new DawnsMusicGear(DawnsMusicBox.RandomTrack(DawnsMusicRarity.Rare));
}
}
[CommandProperty(AccessLevel.GameMaster)]
public MusicName Music
{
get
{
return this.m_Music;
}
set
{
this.m_Music = value;
}
}
public override void AddNameProperty(ObjectPropertyList list)
{
DawnsMusicInfo info = DawnsMusicBox.GetInfo(this.m_Music);
if (info != null)
{
if (info.Rarity == DawnsMusicRarity.Common)
list.Add(1075204); // Gear for Dawn's Music Box (Common)
else if (info.Rarity == DawnsMusicRarity.Uncommon)
list.Add(1075205); // Gear for Dawn's Music Box (Uncommon)
else if (info.Rarity == DawnsMusicRarity.Rare)
list.Add(1075206); // Gear for Dawn's Music Box (Rare)
list.Add(info.Name);
}
else
base.AddNameProperty(list);
}
public override void OnDoubleClick(Mobile from)
{
from.Target = new InternalTarget(this);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt((int)1); // version
writer.Write((int)this.m_Music);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
switch ( version )
{
case 1:
{
this.m_Music = (MusicName)reader.ReadInt();
break;
}
}
if (version == 0) // Music wasn't serialized in version 0, pick a new track of random rarity
{
DawnsMusicRarity rarity;
double rand = Utility.RandomDouble();
if (rand < 0.025)
rarity = DawnsMusicRarity.Rare;
else if (rand < 0.225)
rarity = DawnsMusicRarity.Uncommon;
else
rarity = DawnsMusicRarity.Common;
this.m_Music = DawnsMusicBox.RandomTrack(rarity);
}
}
public class InternalTarget : Target
{
private readonly DawnsMusicGear m_Gear;
public InternalTarget(DawnsMusicGear gear)
: base(2, false, TargetFlags.None)
{
this.m_Gear = gear;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (this.m_Gear == null || this.m_Gear.Deleted)
return;
DawnsMusicBox box = targeted as DawnsMusicBox;
if (box != null)
{
if (!box.Tracks.Contains(this.m_Gear.Music))
{
box.Tracks.Add(this.m_Gear.Music);
box.InvalidateProperties();
this.m_Gear.Delete();
from.SendLocalizedMessage(1071961); // This song has been added to the musicbox.
}
else
from.SendLocalizedMessage(1071962); // This song track is already in the musicbox.
}
else
from.SendLocalizedMessage(1071964); // Gears can only be put into a musicbox.
}
}
}
}