Files
abysmal-isle/Scripts/Gumps/StormLevelGump.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

304 lines
9.7 KiB
C#

using System;
using Server.Commands;
using Server.Network;
namespace Server.Gumps
{
public class StormLevelEntry
{
private readonly int m_Name;
private readonly Point3D[] m_Locations;
public StormLevelEntry(int name, Point3D[] locations)
{
this.m_Name = name;
this.m_Locations = locations;
}
public int Name { get { return this.m_Name; } }
public Point3D[] Locations { get { return this.m_Locations; } }
}
public class StormLevelGump : Gump
{
public static void Initialize()
{
CommandSystem.Register("StormLevelGump", AccessLevel.Administrator, new CommandEventHandler(StormLevel_OnCommand));
}
[Usage("StormLevelGump")]
public static void StormLevel_OnCommand(CommandEventArgs e)
{
Mobile from = e.Mobile;
if (!from.HasGump(typeof(StormLevelGump)))
{
from.SendGump(new StormLevelGump(from));
}
}
private static readonly StormLevelEntry[] m_Entries = new StormLevelEntry[]
{
// Britain
new StormLevelEntry(1011028, new Point3D[]
{
new Point3D(1522, 1757, 28),
new Point3D(1519, 1619, 10),
new Point3D(1457, 1538, 30),
new Point3D(1607, 1568, 20),
new Point3D(1643, 1680, 18)
}),
// Trinsic
new StormLevelEntry(1011029, new Point3D[]
{
new Point3D(2005, 2754, 30),
new Point3D(1993, 2827, 0),
new Point3D(2044, 2883, 0),
new Point3D(1876, 2859, 20),
new Point3D(1865, 2687, 0)
}),
// Vesper
new StormLevelEntry(1011030, new Point3D[]
{
new Point3D(2973, 891, 0),
new Point3D(3003, 776, 0),
new Point3D(2910, 727, 0),
new Point3D(2865, 804, 0),
new Point3D(2832, 927, 0)
}),
// Minoc
new StormLevelEntry(1011031, new Point3D[]
{
new Point3D(2498, 392, 0),
new Point3D(2433, 541, 0),
new Point3D(2445, 501, 15),
new Point3D(2501, 469, 15),
new Point3D(2444, 420, 15)
}),
// Jhelom ==
new StormLevelEntry(1011343, new Point3D[]
{
new Point3D(490, 1166, 0),
new Point3D(652, 1098, 0),
new Point3D(650, 1013, 0),
new Point3D(536, 979, 0),
new Point3D(464, 970, 0)
}),
// Moonglow
new StormLevelEntry(1011344, new Point3D[]
{
new Point3D(4444, 1061, 0),
new Point3D(4443, 1066, 0),
new Point3D(4443, 1050, 0),
new Point3D(4444, 1071, 0),
new Point3D(4444, 1052, 0)
}),
// Yew
new StormLevelEntry(1011032, new Point3D[]
{
new Point3D(490, 1166, 0),
new Point3D(652, 1098, 0),
new Point3D(650, 1013, 0),
new Point3D(536, 979, 0),
new Point3D(464, 970, 0)
}),
// Magincia
new StormLevelEntry(1016172, new Point3D[]
{
new Point3D(3669, 2099, 20),
new Point3D(3689, 2235, 20),
new Point3D(3680, 2067, 5),
new Point3D(3772, 2116, 20),
new Point3D(3660, 2122, 20),
}),
// Cove
new StormLevelEntry(1011033, new Point3D[]
{
new Point3D(2230, 1159, 0),
new Point3D(2218, 1203, 0),
new Point3D(2247, 1194, 0),
new Point3D(2236, 1224, 0),
new Point3D(2273, 1231, 0)
}),
// Papua
new StormLevelEntry(1011057, new Point3D[]
{
new Point3D(5720, 3109, -1),
new Point3D(5677, 3176, -3),
new Point3D(5678, 3227, 0),
new Point3D(5769, 3206, -2),
new Point3D(5777, 3270, -1)
}),
// Delucia
new StormLevelEntry(1011058, new Point3D[]
{
new Point3D(5216, 4033, 37),
new Point3D(5262, 4049, 37),
new Point3D(5284, 4006, 37),
new Point3D(5189, 3971, 39),
new Point3D(5243, 3960, 37)
}),
// Skara Brae
new StormLevelEntry(1011347, new Point3D[]
{
new Point3D(5216, 4033, 37),
new Point3D(5262, 4049, 37),
new Point3D(5284, 4006, 37),
new Point3D(5189, 3971, 39),
new Point3D(5243, 3960, 37)
}),
// Serpent's Hold
new StormLevelEntry(1011348, new Point3D[]
{
new Point3D(5216, 4033, 37),
new Point3D(5262, 4049, 37),
new Point3D(5284, 4006, 37),
new Point3D(5189, 3971, 39),
new Point3D(5243, 3960, 37)
})
};
private readonly Mobile m_Mobile;
private Timer m_Timer;
public StormLevelGump(Mobile m) : base(50, 50)
{
this.m_Mobile = m;
this.Closable = false;
this.Disposable = false;
this.Dragable = true;
AddPage(0);
AddImage(0, 0, 206);
AddImageTiled(44, 0, 292, 44, 201);
AddImageTiled(0, 44, 42, 267, 202);
AddImageTiled(337, 44, 42, 267, 203);
AddImage(336, 0, 207);
AddImage(0, 311, 204);
AddImage(336, 311, 205);
AddImageTiled(44, 311, 292, 44, 233);
AddImageTiled(42, 44, 295, 267, 200);
AddHtmlLocalized(49, 23, 200, 16, 1011043, false, false); // Magic Storm Level 5
AddHtmlLocalized(23, 51, 338, 67, 1011044, true, true); // This area has become unstable and you must leave. If you do not select a town to go to one will be picked at random. Please select a town from the list below:
StormLevelEntry[] entries = m_Entries;
for (int i = 0; i < entries.Length; i++)
{
StormLevelEntry entry = entries[i];
if (i < 8)
{
this.AddButton(34, 125 + 20 * i, 208, 209, i + 1, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(65, 125 + 20 * i, 335, 40, entry.Name, false, false);
}
else
{
this.AddButton(210, 125 + 20 * (i - 8), 208, 209, i + 1, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(241, 125 + 20 * (i - 8), 335, 40, entry.Name, false, false);
}
}
}
public void BeginClose()
{
this.StopClose();
this.m_Timer = new CloseTimer(this.m_Mobile);
this.m_Timer.Start();
this.m_Mobile.Frozen = true;
}
public void StopClose()
{
if (this.m_Timer != null)
this.m_Timer.Stop();
this.m_Mobile.Frozen = false;
}
private class CloseTimer : Timer
{
private readonly Mobile m_Mobile;
private readonly DateTime m_End;
public CloseTimer(Mobile m)
: base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0))
{
this.m_Mobile = m;
this.m_End = DateTime.UtcNow + TimeSpan.FromSeconds(10.0);
}
protected override void OnTick()
{
if (this.m_Mobile.NetState == null || DateTime.UtcNow > this.m_End)
{
this.m_Mobile.Frozen = false;
this.m_Mobile.CloseGump(typeof(StormLevelGump));
StormLevelEntry[] entries = m_Entries;
int id = Utility.Random(entries.Length);
int idx = Utility.Random(entries[id].Locations.Length);
Point3D dest = entries[id].Locations[idx];
GoTo(m_Mobile, dest);
this.Stop();
}
else
{
this.m_Mobile.Frozen = true;
}
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
Mobile from = state.Mobile;
if (info.ButtonID != 0)
{
int index = info.ButtonID - 1;
StormLevelEntry[] entries = m_Entries;
if (index >= 0 && index < entries.Length)
{
Point3D dest = entries[index].Locations[Utility.Random(entries[index].Locations.Length)];
GoTo(from, dest);
this.StopClose();
}
}
}
public static void GoTo(Mobile from, Point3D dest)
{
Map destMap;
if (from.Map == Map.Trammel)
destMap = Map.Trammel;
else if (from.Map == Map.Felucca)
destMap = Map.Felucca;
else if (from.Map == Map.Internal)
destMap = from.LogoutMap == Map.Felucca ? Map.Felucca : Map.Trammel;
else
destMap = from.Kills >= 5 ? Map.Felucca : Map.Trammel;
Mobiles.BaseCreature.TeleportPets(from, dest, destMap);
from.MoveToWorld(dest, destMap);
}
}
}