127 lines
2.6 KiB
C#
127 lines
2.6 KiB
C#
using System;
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using Server.Network;
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namespace Server.Gumps
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{
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public class GumpSpriteImage : GumpEntry
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{
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private int m_X, m_Y, m_SX, m_SY;
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private int m_Width, m_Height;
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private int m_GumpID;
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public GumpSpriteImage(int x, int y, int gumpID, int width, int height, int sx, int sy)
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{
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m_X = x;
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m_Y = y;
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m_GumpID = gumpID;
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m_Width = width;
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m_Height = height;
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m_SX = sx;
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m_SY = sy;
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}
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public int X
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{
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get
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{
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return m_X;
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}
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set
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{
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Delta(ref m_X, value);
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}
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}
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public int Y
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{
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get
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{
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return m_Y;
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}
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set
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{
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Delta(ref m_Y, value);
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}
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}
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public int Width
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{
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get
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{
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return m_Width;
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}
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set
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{
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Delta(ref m_Width, value);
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}
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}
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public int Height
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{
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get
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{
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return m_Height;
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}
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set
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{
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Delta(ref m_Height, value);
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}
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}
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public int GumpID
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{
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get
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{
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return m_GumpID;
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}
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set
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{
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Delta(ref m_GumpID, value);
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}
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}
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public int SX
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{
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get
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{
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return m_SX;
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}
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set
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{
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Delta(ref m_SX, value);
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}
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}
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public int SY
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{
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get
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{
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return m_SY;
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}
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set
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{
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Delta(ref m_SY, value);
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}
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}
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public override string Compile()
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{
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return String.Format("{{ picinpic {0} {1} {2} {3} {4} {5} {6} }}", m_X, m_Y, m_GumpID, m_Width, m_Height, m_SX, m_SY);
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}
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private static byte[] m_LayoutName = Gump.StringToBuffer("picinpic");
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public override void AppendTo(IGumpWriter disp)
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{
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disp.AppendLayout(m_LayoutName);
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disp.AppendLayout(m_X);
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disp.AppendLayout(m_Y);
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disp.AppendLayout(m_GumpID);
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disp.AppendLayout(m_Width);
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disp.AppendLayout(m_Height);
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disp.AppendLayout(m_SX);
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disp.AppendLayout(m_SY);
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}
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}
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}
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