Files
abysmal-isle/Server/Gumps/GumpImageTileButton.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

252 lines
4.8 KiB
C#

/***************************************************************************
* GumpImageTileButton.cs
* -------------------
* begin : April 26, 2005
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using Server.Network;
namespace Server.Gumps
{
public class GumpImageTileButton : GumpEntry
{
//Note, on OSI, The tooltip supports ONLY clilocs as far as I can figure out, and the tooltip ONLY works after the buttonTileArt (as far as I can tell from testing)
private int m_X, m_Y;
private int m_ID1, m_ID2;
private int m_ButtonID;
private GumpButtonType m_Type;
private int m_Param;
private int m_ItemID;
private int m_Hue;
private int m_Width;
private int m_Height;
private int m_LocalizedTooltip;
public GumpImageTileButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param, int itemID, int hue, int width, int height ) : this(x, y, normalID, pressedID, buttonID, type, param, itemID, hue, width, height, -1 )
{
}
public GumpImageTileButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param, int itemID, int hue, int width, int height, int localizedTooltip )
{
m_X = x;
m_Y = y;
m_ID1 = normalID;
m_ID2 = pressedID;
m_ButtonID = buttonID;
m_Type = type;
m_Param = param;
m_ItemID = itemID;
m_Hue = hue;
m_Width = width;
m_Height = height;
m_LocalizedTooltip = localizedTooltip;
}
public int X
{
get
{
return m_X;
}
set
{
Delta( ref m_X, value );
}
}
public int Y
{
get
{
return m_Y;
}
set
{
Delta( ref m_Y, value );
}
}
public int NormalID
{
get
{
return m_ID1;
}
set
{
Delta( ref m_ID1, value );
}
}
public int PressedID
{
get
{
return m_ID2;
}
set
{
Delta( ref m_ID2, value );
}
}
public int ButtonID
{
get
{
return m_ButtonID;
}
set
{
Delta( ref m_ButtonID, value );
}
}
public GumpButtonType Type
{
get
{
return m_Type;
}
set
{
if( m_Type != value )
{
m_Type = value;
Gump parent = Parent;
if( parent != null )
{
parent.Invalidate();
}
}
}
}
public int Param
{
get
{
return m_Param;
}
set
{
Delta( ref m_Param, value );
}
}
public int ItemID
{
get
{
return m_ItemID;
}
set
{
Delta( ref m_ItemID, value );
}
}
public int Hue
{
get
{
return m_Hue;
}
set
{
Delta( ref m_Hue, value );
}
}
public int Width
{
get
{
return m_Width;
}
set
{
Delta( ref m_Width, value );
}
}
public int Height
{
get
{
return m_Height;
}
set
{
Delta( ref m_Height, value );
}
}
public int LocalizedTooltip
{
get
{
return m_LocalizedTooltip;
}
set
{
m_LocalizedTooltip = value;
}
}
public override string Compile()
{
if( m_LocalizedTooltip > 0 )
return String.Format( "{{ buttontileart {0} {1} {2} {3} {4} {5} {6} {7} {8} {9} {10} }}{{ tooltip {11} }}", m_X, m_Y, m_ID1, m_ID2, (int)m_Type, m_Param, m_ButtonID, m_ItemID, m_Hue, m_Width, m_Height, m_LocalizedTooltip );
else
return String.Format( "{{ buttontileart {0} {1} {2} {3} {4} {5} {6} {7} {8} {9} {10} }}", m_X, m_Y, m_ID1, m_ID2, (int)m_Type, m_Param, m_ButtonID, m_ItemID, m_Hue, m_Width, m_Height );
}
private static byte[] m_LayoutName = Gump.StringToBuffer( "buttontileart" );
private static byte[] m_LayoutTooltip = Gump.StringToBuffer( " }{ tooltip" );
public override void AppendTo( IGumpWriter disp )
{
disp.AppendLayout( m_LayoutName );
disp.AppendLayout( m_X );
disp.AppendLayout( m_Y );
disp.AppendLayout( m_ID1 );
disp.AppendLayout( m_ID2 );
disp.AppendLayout( (int)m_Type );
disp.AppendLayout( m_Param );
disp.AppendLayout( m_ButtonID );
disp.AppendLayout( m_ItemID );
disp.AppendLayout( m_Hue );
disp.AppendLayout( m_Width );
disp.AppendLayout( m_Height );
if( m_LocalizedTooltip > 0 )
{
disp.AppendLayout( m_LayoutTooltip );
disp.AppendLayout( m_LocalizedTooltip );
}
}
}
}