Files
abysmal-isle/Scripts/SubSystem/VitaNex/Core/Misc/SkillBuffInfo.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

227 lines
4.6 KiB
C#

#region Header
// _,-'/-'/
// . __,-; ,'( '/
// \. `-.__`-._`:_,-._ _ , . ``
// `:-._,------' ` _,`--` -: `_ , ` ,' :
// `---..__,,--' (C) 2023 ` -'. -'
// # Vita-Nex [http://core.vita-nex.com] #
// {o)xxx|===============- # -===============|xxx(o}
// # #
#endregion
#region References
using System;
using System.Linq;
using Server;
#endregion
namespace VitaNex
{
public class UniqueSkillMod : DefaultSkillMod
{
public static bool ApplyTo(Mobile m, SkillName skill, string name, bool relative, double value)
{
if (m == null || m.Deleted)
{
return false;
}
RemoveFrom(m, skill, name);
return new UniqueSkillMod(skill, name, relative, value).ApplyTo(m);
}
public static bool RemoveFrom(Mobile m, SkillName skill, string name)
{
if (m == null || m.Deleted)
{
return false;
}
if (m.SkillMods != null)
{
return m.SkillMods.OfType<UniqueSkillMod>().Where(sm => sm.Skill == skill && sm.Name == name).Count(mod => mod.RemoveFrom(m)) > 0;
}
return false;
}
public string Name { get; set; }
public UniqueSkillMod(SkillName skill, string name, bool relative, double value)
: base(skill, relative, value)
{
Name = name;
}
public virtual bool ApplyTo(Mobile from)
{
if (from == null || from.Deleted || from.Skills[Skill] == null)
{
return false;
}
from.AddSkillMod(this);
return true;
}
public virtual bool RemoveFrom(Mobile from)
{
if (from == null || from.Deleted)
{
return false;
}
from.RemoveSkillMod(this);
return true;
}
}
public sealed class SkillBuffInfo : PropertyObject, IEquatable<SkillBuffInfo>, IEquatable<SkillMod>, ICloneable
{
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
public SkillName Skill { get; set; }
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
public bool Relative { get; set; }
[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
public double Value { get; set; }
public SkillBuffInfo(SkillName skill, bool relative, double value)
{
Skill = skill;
Relative = relative;
Value = value;
}
public SkillBuffInfo(GenericReader reader)
: base(reader)
{ }
public override void Clear()
{ }
public override void Reset()
{ }
object ICloneable.Clone()
{
return Clone();
}
public SkillBuffInfo Clone()
{
return new SkillBuffInfo(Skill, Relative, Value);
}
public SkillMod ToSkillMod()
{
return new DefaultSkillMod(Skill, Relative, Value);
}
public override string ToString()
{
return Skill.GetName();
}
public override int GetHashCode()
{
unchecked
{
var hash = (int)Skill;
hash = (hash * 397) ^ Relative.GetHashCode();
hash = (hash * 397) ^ Value.GetHashCode();
return hash;
}
}
public override bool Equals(object obj)
{
return Equals(obj as SkillMod) || Equals(obj as SkillBuffInfo);
}
public bool Equals(SkillMod mod)
{
return mod != null && Value == mod.Value && Relative == mod.Relative && Skill == mod.Skill;
}
public bool Equals(SkillBuffInfo info)
{
return info != null && Value == info.Value && Relative == info.Relative && Skill == info.Skill;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
var version = writer.SetVersion(0);
switch (version)
{
case 0:
{
writer.WriteFlag(Skill);
writer.Write(Relative);
writer.Write(Value);
}
break;
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
var version = reader.GetVersion();
switch (version)
{
case 0:
{
Skill = reader.ReadFlag<SkillName>();
Relative = reader.ReadBool();
Value = reader.ReadDouble();
}
break;
}
}
public static bool operator ==(SkillBuffInfo l, SkillBuffInfo r)
{
return l?.Equals(r) ?? r?.Equals(l) ?? true;
}
public static bool operator !=(SkillBuffInfo l, SkillBuffInfo r)
{
return !l?.Equals(r) ?? !r?.Equals(l) ?? false;
}
public static bool operator ==(SkillBuffInfo l, SkillMod r)
{
return l?.Equals(r) ?? r?.Equals(l) ?? true;
}
public static bool operator !=(SkillBuffInfo l, SkillMod r)
{
return !l?.Equals(r) ?? !r?.Equals(l) ?? false;
}
public static bool operator ==(SkillMod l, SkillBuffInfo r)
{
return r == l;
}
public static bool operator !=(SkillMod l, SkillBuffInfo r)
{
return r != l;
}
public static implicit operator DefaultSkillMod(SkillBuffInfo info)
{
return new DefaultSkillMod(info.Skill, info.Relative, info.Value);
}
}
}